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Zanakeph

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This creature is a boss in the Reptiles class, Dragons /Skeletons subclass.
9.5 (April 3, 2012)
See also: Creatures
Zanakeph Zanakeph
13000 Hit points
9900 Experience points per kill
Summon/Convince: --/--
Abilities: Same as an Undead Dragon's.
Pushable: Cross
Push Objects: Tick
Walks around: Energy
Est. Max. Damage: 2000+ hp per turn
Immune To: Death, Fire, Earth
Strong To: Physical (-20%?)
Neutral To: Holy?, Drown?, Life Drain?
Weak To: Energy (+10%?)
Sounds: "I SENSE LIFE", "FEEEED MY ETERNAL HUNGER!"
Behavior: It behaves like a normal Undead Dragon, which means it will run in deep red hp.
Field Notes: It's the boss of the Undead Dragons.
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Location: Razachai, behind the teleport located here.
Strategy: This boss is one of the hardest of the quest, so be careful. Knights should stand diagonal and spam attack spells, whilst Paladins should kite him around the room. Mages should use energy-based spells such as Energy Wave, Great Energy Beam, Ultimate Energy Strike and kite him around the room until he's dead. Energy Walls can be utilized to keep him at bay.
Loot:
0-100 gp (always), 0-10 Platinum Coins (always), Death Ring (always), Dragonbone Staff (always), Golden Mug (always), 0-3 Unholy Bones (always), Gold Ingot, Demonic Essence, Knight Armor, Crown Helmet, Jade Hat, 0-3 Great Spirit Potions, 0-4 Great Health Potions, 0-5 Small Sapphires, 0-5 Hardened Bones, 0-3 Great Mana Potions (semi-rare), 0-5 Small Emeralds (semi-rare), Rusty Armor (Rare) (semi-rare), Golden Armor (rare), Skull Helmet (rare), Maxilla Maximus (rare), Royal Helmet (very rare), Divine Plate (very rare). (Loot Statistics)
Dragons

Boss Dragons

Arena Boss Dragons


Skeletons

Boss Skeletons

Arena Boss Skeletons

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