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Properties

Property Value
Combat Properties
Health 1050
Experience 1000
Speed 240
Armor 20
Est. Max Dmg 700
Summon (not possible)
Convince (not possible)
General Properties
Name Young Sea Serpent
Classification Serpents
Spawn Type Regular
Unblockable
Illusionable
Pushable
Pushes
Elemental Properties
Physical 115%
Holy 100%
Death 115%
Fire 70%
Energy 110%
Ice 0%
Earth 0%
Drown 0%
Life Drain 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Walks around
Walks through Energy
Fire
Poison
Other Properties
Version 8.2
July 2, 2008
Status Active
Help
Young Sea Serpent
You see a young sea serpent.
  • HISSSS
  • CHHHRRRR

Notes

The first lesson a newly hatched sea serpent has to learn is the survival of the fittest. Amongst a flock of other hungry baby serpents, only the strongest survive the ferocious appetite of their siblings. While fighting for food with each other, they have to elude the occasional attacks of their uncaring parents. Quickly, the fight for survival becomes natural to the Young Sea Serpent. It's not such a surprise that Young Sea Serpents are aggressive and predatory. To reach the immense size of an adult sea serpent, a Young Sea Serpent has to eat almost constantly. Always driven by hunger, they are often more daring and aggressive than adult serpents. Gladly they are too small to pose a threat to ships but they may attack small fisher boats.

They often follow fish schools to devour as much of them as they can. When doing so, it is not uncommon that they cross the path of a fisherman. Lucky are those who come out of such meetings with nothing worse than ruined nets. Often the ferocious attacks of the Young Sea Serpents capsize whole boats and the fishermen lose their catch and sometimes also their lives.
Given their appetite and the aggressiveness of their species towards each other, it is not astonishing that Young Sea Serpents often are loners. In the rare cases they stick together, they have hatched from the same nest and have established a strict hacking order that is necessary to avoid bloodshed and cannibalism.

New creature in Summer Update 2008. After changing the looktype of this creature, CipSoft made a mistake, causing the items within the corpse to end up outside at the moment of disappearing (when rotting/decaying). This bug was fixed in Updates/8.41‎.

Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
You may hunt 900 Sea Serpents and Young Sea Serpents combined as a task of the Killing in the Name of... Quest. Upon completion of the task you will face Leviathan.
Spoiler ends here.

Abilities

Melee (0-200+), Fast Self-Healing (25-175), Earth Wave (10-250), Ice Wave (80-250), Drowning Bomb (20 hp/turn), Haste.

Damage Taken From Elements

  • Physical
    Damage Icons
    +15%
  • Holy
    Damage Icons
    +0%
  • Death
    Damage Icons
    +15%
  • Fire
    Damage Icons
    -30%
  • Energy
    Damage Icons
    +10%
  • Ice
    Damage Icons
    -100%
  • Earth
    Damage Icons
    -100%

Location

Sea Serpent Area.

Behaviour

Swims away at 400 hp and heals fast.

Strategy

For all vocations: Their wave attacks cover more area than other monsters wave attacks so is harder avoid, still standing diagonally is your best option. They run and heal fast so kill them against a wall so they can't escape.
Also: You need to go up and down a lot to hunt them so levitate spell is a must or bring Ice Cubes or Pots (monsters don't push them) and you can use them to do Ledgehopping to reduce the damage you take.
Mages:Run At them while casting Exori vis or more effective Exori Mort, beware of running into more monsters.
Paladins: Stair hop or use shield and throwing weapons (running from them is very hard), you need decent skills to solo them (around 70/60 skills), they're weak to melee so Ethereal Spear can do more damage than Divine Missile.
Knights: At level 65 with skills 70/70 you can easily hunt them using Scrapper arena weapon or any Twohanded weapon with 45+ attacking 2 Young Sea serpents isn't a big problem just Exori (easily 200+ with magic level 6 and level 70) or exori gran (easily 400+ with ml 6 and level 70) Just watch out so you don't get a Sea Serpent attacking you while killing a young one because then you have to waste a lot of Mana potion and Strong Health Potion to make sure you won't die, try to avoid the waves and prepare for no profit.

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