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Xenia
200 Hit points
255 Experience points per kill
|
| Summon/Convince: |
--/-- |
| Abilities: |
Melee (0-50+), Musical Wave causes Drunkenness |
| Est. Max. Damage: |
50+ hp per turn |
| Immune To: |
? |
| Strong To: |
|
| Neutral To: |
Physical?, Holy?, Death?, Fire?, Energy?, Ice?, Earth?, Drown?, Life Drain? |
| Weak To: |
|
| Sounds: |
None. |
| Behavior: |
Runs at very low health. |
| Field Notes: |
Rare spawn in Venore amazon camp. New creature in Summer Update 2008. Her name, 'Xenia' could refer to 'hospitality' in mythology, or could be an allusion to Xena. |
| Location: |
Venore Amazon Camp |
| Strategy: |
Knights, fight with good skills. Paladins, try to avoid the melee atacks. Mages, same as paladins. |
| Loot: |
0-44 gp, Sabre, 0-2 Skull, Studded Shield? (Loot Statistics) |
See also: Creatures.
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