Wild Warrior

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This page is about the creature Wild Warrior. For the achievement, see Wild Warrior (Achievement).


Property Value
Combat Properties
Health 135
Experience 60
Speed 95
Est. Max Dmg 70
Summon 420 mana
Convince 420 mana
General Properties
Name Wild Warrior
Classification Outlaws
Spawn Type
Elemental Properties
Physical 105%
Holy 90%
Death 105%
Fire 100%
Energy 100%
Ice 100%
Earth 100%
Drown 100%
Life Drain 100%
Immunity Properties
Senses Invis.
Behavioral Properties
Walks around Energy
Walks through
Other Properties
Version Pre-6.0
Status Active
Wild Warrior
You see a wild warrior.
  • Gimme your money!
  • An enemy!


Wild Warriors are deserters of the Royal Army. Together with other criminals they have erected the so-called "Outlaw Camp". The king's power is too weak to reach this place, and so they feel quite safe from prosecution there. To keep up this state of lawlessness, they will attack every intruder vigorously. Equipped with heavy weapons and, due to their former training as soldiers well organised, they are quite powerful opponents.

They are Royal Army traitors. A certain Wild Warrior in the Ghostlands is a master of disguise.


Melee (0-70), Haste

Damage Taken From Elements

  • Physical
    Damage Icons
  • Holy
    Damage Icons
  • Death
    Damage Icons
  • Fire
    Damage Icons
  • Energy
    Damage Icons
  • Ice
    Damage Icons
  • Earth
    Damage Icons


Dark Cathedral, Outlaw Camp, North of Thais, Cyclopolis, in Edron Hero Cave and around it, the small camp near Femor Hills, in Ghostlands disguised as a statue.


Wild Warriors run in low health.


Wild Warriors are not very strong; if you are a Knight they are useful to train your skills.
For Paladins, Wild Warriors are fairly easy. If you have good enough skills, they will be dead before they reach you.
For Mages, using Rods or Wands is recommended. Low levels should run and fire. Using Runes on these creatures is a waste of money.
Can be found along with other human-like monsters, just watch out for the Hunters that are often near, as they can kill low levels and even higher levels that are not expecting them.


(Loot Statistics)

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