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You see a white deer
  • *bell*
  • ROOOAAARR!!
  • *sniff*
  • *wheeze*

Notes

The majestic White Deer were once thought to be an elven myth. Even the elves, who once were familiar with the beasts, could not recall a time when one of them had been sighted. Therefore the reappearance of the White Deer has been considered a good omen by the elvish society. In recent years under the protection of the elves, the population of the White Deer has recovered to a healthy base. Still the population is somewhat fragile and several local carnivorous animals, most prominently the wolves, have become dependent of the White Deer as prey. So despite elvish efforts, the deer are still endangered. Should too many of them meet an early demise, the population would have a hard time to recover, given all the predators of the woods.
The White Deer itself is a magnificent yet peaceful creature of grace and beauty. Its fur and antlers are valued by traders though it is somewhat difficult to find a trader that does not fear the elvish ire. In modern days, the deer has been mostly demystified. The assumption of great wisdom has been discarded and the myths about its magical abilities have been disproved. Neither can the deer change the weather nor can they turn invisible when in danger. The human view of 'just another type deer' has led to confrontations with elvish rangers who vigorously defend the deer from hunters. So despite the profitable loot, the hunting of White Deer has become the domain of a few unscrupulous or daring individuals that do not mind to clash with self-proclaimed elvish protectors.

It has a 30% chance of appearing as enraged and 70% as desperate. Only Enraged White Deer can be tamed with a Golden Fir Cone.

Abilities

.

Damage Taken From Elements

Physical Bestiary Physical Icon Big
100%
Death Cursed Icon Big
100%
Holy Dazzled Icon Big
100%
Ice Freezing Icon Big
100%
Fire Burning Icon Big
100%
Energy Electrified Icon Big
100%
Earth Poisoned Icon Big
100%

Location

Around Ab'Dendriel, Carlin (east from Lothar), Femor Hills and Ferngrims Gate, usually in pairs. They will appear when they're not overhunted.

1. here 2. here 3. here 4. here 5. here 6. here 7. here 8. here 9. here 10. here

Behaviour

Always runs away. After killing it, it will re-appear as an Enraged White Deer or Desperate White Deer.

A white deer attacks in melee range.

Strategy

Just attack them.

Loot

  • This creature drops no loot.

(Submit loot statistics)

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