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White Deer

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This creature is in the Mammals class, Ungulates subclass.
9.1 (July 6, 2011)
See also: Creatures
White Deer White Deer
195 Hit points
0 Experience points per kill
Summon/Convince: --/-- (Illusionable)
Abilities: Haste
Pushable: Tick
Push Objects: Cross
Walks around: FireEnergyPoison
Est. Max. Damage: 0 hp per turn
Immune To: None.
Strong To:
Neutral To: Physical, Holy, Death, Fire, Energy, Ice, Earth, Drown, Life Drain
Weak To:
Sounds: "*bell*"; "ROOOAAARR!!"; "*sniff*"; "*wheeze*".
Behavior: Always runs away. After killing it, it will re-appear as an Enraged White Deer or Desperate White Deer.
Field Notes: It has a 30% chance of appearing as enraged and 70% as desperate. Only Enraged White Deer can be tamed with a Golden Fir Cone.
Location: Around Ab'Dendriel, Carlin (east from Lothar), Femor Hills and Ferngrims Gate, usually in pairs. They will appear when they're not overhunted.
Strategy: Just attack them.
Loot:
Nothing. Only when turning into another type of White Deer. (Create loot statistics)
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