|Words||exori hur (with a target)|
|Group CD||2 seconds|
|Spell Group||Attack Spells|
June 26, 2007
This is the only distant knight spell that can be used to cause damage. It has a range of 5 sqm. The damage scales with the wielded weapon's attack, including any enchantment applied to it which will spend a charge on the enchantment. The enemy's physical resistance and armor value are also considered, as well as the elemental resistance of the enchantment element. It is possible for this spell to deal 0 damage even if the enemy is not immune, if they have high enough physical resistance and armor to totally nullify the damage. The projectile's sprite will change depending on the weapon type you are using: Club users will see a Cranial Basher, Axe users will see a Royal Axe and Sword users will see a Blacksteel Sword.