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Warlord Ruzad
2500 Hit points
1700 Experience points per kill
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| Summon/Convince: |
--/-- |
| Abilities: |
Melee (0-300?), Summons up to 3 Orc Berserkers |
| Est. Max. Damage: |
? hp per turn |
| Immune To: |
Invisibility, Paralysis |
| Strong To: |
Holy (-10%), Fire (-80%), Energy (-1%?) |
| Neutral To: |
Physical?, Ice?, Drown?, Life Drain? |
| Weak To: |
Death (+10%), Earth (+10%) |
| Sounds: |
None. |
| Behavior: |
Treat like a strong Orc Warlord, but it Summons Orc Berserkers and Orc Leaders. |
| Field Notes: |
New creature in Summer Update 2008.
|
| Location: |
Orc Fortress, in the tower near Orc Powder Quest Room. |
| Strategy: |
Be careful when face this creature. Don't let him Summon, or you can die easily. The strategy is almost the same than an Orc Warlord. Using Stealth Rings or Invisibility would prevent you from being damaged by the summoned Orc Berserkers, but not the Orc leaders. |
| Loot: |
0-59 gp, 0-4 Throwing Stars, Meat, Fish, Scimitar, Brass Legs, Plate Legs, Dark Helmet, Orcish Axe, Protection Amulet, Plate Armor. (Create loot statistics) |
See also: Creatures.
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