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|Est. Max Dmg||800+|
December 10, 2008
War Golems used to serve as protectors and soldiers in the past of Yalahar. In our days, the remaining War Golems act as guards and bodyguards for high-ranking officials. Due to the high costs of their maintenance and the lack of staff required for repairs, War Golems are expensive and only seldom used, even if the problems of Yalahar are pressing.
Created for war purposes, they utilise their golem abilities to the fullest. Heavily armored and enhanced with magic weaponry, the golems turn into behemoths of destruction. Only their simple-mindedness might be a weakness and hints that in former days the squads of War Golems were probably personally controlled by a Yalahari leader.
War Golems are a rare sight. Most are stored away in the quarters of the Yalahari, a few are left and forgotten in abandoned areas of the city.
Rumours persist that squads of War Golems were also deployed elsewhere in long forgotten wars. As they were never returned they are said to follow unknown orders of long dead commanders to the present day.
Melee (0-478+), Blood Rage (makes the melee hit increase to about 550), Heavy Magic Missile (165-220), Haste, Skill Reducer Beam (reduces your shielding skill), Changes player's appearance into Skeleton, Electrifies you (8 turns*25 damage), Self Healing (200-250).
Damage Taken From Elements
Factory Quarter (40+ here (4 Gear Wheels required per entry), 8? here, 2 here, 1 here, 4? here during Shadows of Yalahar Quest (and many summons)), Fenrock (here) and in Yalahar library (single spawn). Also spawn during the Azerus battle (last mission of the In Service of Yalahar Quest).
Like a Behemoth, but it's much faster and stronger.
All Vocations: These creatures are faster than a Behemoth, and very similar in many aspects. Once they've buffed up, they can hit nearly as hard, including some nasty energy attacks. Mages should start with a mass spell or two, such as Rage of the Skies for sorcerers to help clear out the Worker Golems these creatures usually spawn with. It might also be a good idea to throw an energy wall and have the War Golem run back and forth over it.
- 0-263× Gold Coin
- Battle Shield
- Great Mana Potion
- Morning Star
- 0-5× Nail
- Plate Shield
- Ultimate Health Potion
- War Crystal
- Rusty Armor (Semi-Rare) (semi-rare)
- Two Handed Sword (semi-rare)
- Berserk Potion (rare)
- Bonebreaker (rare)
- Club Ring (rare)
- Crystal Pedestal (rare)
- Dwarven Ring (rare)
- Iron Ore (rare)
- Life Crystal (rare)
- Steel Boots (rare)
- Crystal of Power (very rare)
- Jade Hammer (very rare)
- Berserker (extremely rare)
- Lightning Boots (extremely rare)
- Tin Key (extremely rare)