Unlike normal weapons these weapons can fire at distance.
Wands cause Fire, Death or Energy damage depending upon the wand. A benefit of this is that every hit causes damage and the damage is not mitigated by the creature's armor. The drawback is that some creatures are immune to these types of damage and with the high level wands you can run out of mana very quickly if you hunt without stop for a while.
Wands are lootable from a variety of magically-inclined monsters, so (as with any equipment purchase) remember to search around and look for wands sold by players which will be at far lower prices than those on offer by the merchant NPCs.
|Name||Lvl||Damage||Dmg Type||Range||Mana per Shot||Weight||Attributes||Dropped By|
|Sorc and Druid Staff||0||10-23||Energy||3||2||19.00|
|Wand of Cosmic Energy||26||37-53||Energy||3||8||25.00|
|Wand of Decay||19||23-37||Death||3||5||23.00|
|Wand of Defiance||65||75-95||Energy||4||17||37.00||magic level +1|
|Wand of Dimensions||37||?||3||?||28.00|
|Wand of Draconia||22||23-37||Fire||3||5||27.00|
|Wand of Dragonbreath||13||11-25||Fire||3||3||21.00|
|Wand of Everblazing||65||75-95||Fire||4||17||37.00||magic level +1|
|Wand of Inferno||33||56-74||Fire||3||13||27.00|
|Wand of Starstorm||37||56-74||Energy||3||13||25.50|
|Wand of Voodoo||42||56-74||Death||3||13||28.50|
|Wand of Vortex||6||8-18||Energy||3||2||19.00|