Hello, I am Art Featherpitch, since June 16th, 2007 an administrator of this wiki. You may mainly find me patrolling creature, hunting and item pages.
I play on the same game world as fellow administrator Hunter of Dragoes.
To-do list
Create subpages for the following hunting places:
Yalahar:
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Spoiler warning: Quest and/or game spoiling details follow.
- Cemetery Quarter
- Nightmares and Grim Reapers
- Giant Spiders and Mutated Bats
- Zombies, Braindeaths, etc.
- The newbie area (Skeletons, Ghouls, Crypt Shamblers, Demon Skeletons)
- Magician Quarter
- Marid Territory (Done)
- Efreet Territory (Done)
- Cultist area (Done)
- Hellspawn, Plaguesmith and Demon dungeons (separate page for Demons?)
- Necromancer/Hero areas (spanning both sides)
- Magic School (Done)
- Foreigner Quarter (referred to as Foreign by the NPCs, change name?)
- Minotaurs
- Orcs
- Elves (Done)
- Crystal Lakes (needs to split from Elves)
- Pirates
- Outlaws (pretty much everything else, including few non-human creatures like Cyclopes and Goblins)
- Fenrock
- Barbarian Camp
- Tortoises
- Fenrock Dragon Lair
- The rest of Fenrock between Tortoises and Beregar (decent name needed)
- Beregar Troll Cave
- Arena Quarter
- Yalahar Arena
- Yalahar Zoo
- Alchemist Quarter
- Central Crater
- Outer Area
- Inner Area (includes top of the crater)
- Yalahar Sewers
- Vengoth Treelings
Spoiler ends here.
Other areas:
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Spoiler warning: Quest and/or game spoiling details follow.
- Tyrsung
- Clearer distinction between the Tyrsung Poacher Camp and the frost giant lair (Jotunar). Suggestion: keep Tyrsung as a geography page and add links to the two above hunting areas + Frozen Trench.
- Formorgar Mines
- More detailed information for every floor needed. Suggestion: separate into three pages, one for the first two floors, one for the third and one for the deepest areas.
- Banshee Dungeon under Ghostlands and Isle of the Kings
- Unclear where the dungeon starts, and seems to want to belong to both pages. Suggestion: bridge the gap by making an independent page.
- Dwarf Mines
- Rather outdated page, and mostly just consist of a very large area condensed into a map and a small list of creatures. Suggestion: separation of, at the very least, the city mine and the six outer mines. Note which monsters spawn on which floors in each mine. Preferably keeping the drillworms and the Lost on their own pages.
- Ancient Temple
- What is left on the page excludes all major hunting areas (Mintwallin, Thais Dragon Lair, Mount Sternum Undead Cave, Mad Mage Room). Suggestion: split further as far as possible into Ancient Temple/Troll Cave, Ancient Temple/Orc Caves (includes the Greenshore and Ruby dragon spawns as well as the bonelord lair with the Life Ring quest), Ancient Temple/Cyclops Hall, Ancient Temple/Rotworm Caves (as far away as the dragon Clawer, includes the slimes, skeletons and ghouls), Ancient Temple/Kingdom of the Minotaurs (everything between that sign and Mintwallin)
- More to come
Spoiler ends here.