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Troll Champion 75 Hit points 40 Experience points per kill
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| Summon/Convince: |
340/340 (Illusionable) |
| Abilities: |
Melee (0-35). |
| Pushable: |
 |
| Push Objects: |
 |
| Walks around: |
Fire, Energy, Poison |
| Est. Max. Damage: |
35 hp per turn |
| Immune To: |
None. |
| Strong To: |
Holy (-10%), Energy (-15%) |
| Neutral To: |
Physical, Fire, Ice, Drown, Life Drain |
| Weak To: |
Death (+10%), Earth (+10%) |
| Sounds: |
"Meee maity!"; "Grrrr"; "Whaaaz up!?"; "Gruntz!"; "Groar". |
| Behavior: |
Troll Champions can be pushed and don't move objects. A troll champion will retreat at 15 health (20%, red)
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| Field Notes: |
New creature in the christmas update 2007. Despite their appearance, not that much stronger than a regular troll. |
| Location: |
Edron Troll-Goblin Peninsula, Ab'dendriel Shadow Caves, Thais South-East Troll Caves, Dusalk's Troll Clan Cave, Island of Destiny in Paladin's guild. |
| Strategy: |
They have good melee so if you want to Train with them it is recommended you have 22+ Shielding. |
Loot:
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0-12 gp, 0-5 Arrows, Leather Boots, Meat, Spear, Studded Club, Wooden Shield, Bunch of Troll Hair (semi-rare), Trollroot (rare), Silver Amulet (very rare). (Loot Statistics) |
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