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Property Value
Combat Properties
Health 185
Experience 90
Armor 22
Est. Max Dmg 50
Summon (not possible)
Convince 445 mana
General Properties
Name Tortoise
Classification Tortoises
Spawn Type Regular
Elemental Properties
Physical 80%
Holy 100%
Death 100%
Fire 110%
Energy 100%
Ice 80%
Earth 80%
Drown 100%
Life Drain 100%
Immunity Properties
Senses Invis.
Behavioural Properties
Walks around Energy
Walks through
Other Properties
Version 7.8
August 1, 2006
Status Active
You see a tortoise.


In the past, the once peaceful Tortoise of the Shattered Isles has been hunted by sailors and settlers until it was almost eradicated. It is disputed whether the Tortoise has learnt at last to defend itself or, as some members of the explorer's society claim, some kind of natural selection has set in that left only the meanest and most aggressive Tortoises. Be that as it may, nowadays the island Tortoises are quite capable to defend themselves. Heavy natural armor and a strong jaw make up for their slowness to some extent. Still their slowness is their major weakness and it is probably only a matter of time until humans rout them out in their last refuges on the isles.

They offer decent amount of money and experience for the effort.


Melee (0-50)

Damage Taken From Elements

  • Physical
    Damage Icons
  • Holy
    Damage Icons
  • Death
    Damage Icons
  • Fire
    Damage Icons
  • Energy
    Damage Icons
  • Ice
    Damage Icons
  • Earth
    Damage Icons


Laguna Islands, Fenrock, Port Hope and also can be found behind a wall below the center of Liberty Bay. These cannot be reached.


These creatures fight until death.
Since update 8.4 there have been rare spawns of powerful (but slow) tortoises, this is an anti-cheat measure taken by CIP.


They are slow and not too hard so they shouldn't be any problem for any vocation; you should be more careful of many Toads and Thornback Tortoises that usually accompany them. Use parcels if you are of a low level to avoid multiple attacks.
You may come across an unusually slow tortoise who heals itself. It no longer hits as hard as it used to, but some testing suggests that it "trains" like a slime would. They have abnormally high hit points, and heal a lot, very quickly. This monster is designed to make Cheaters "stuck" on this monster, since they cannot kill it.


(Loot Statistics)

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