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This creature is a boss in the Demons class, Dreamhaunters /Ungulates subclass.
9.5 (April 3, 2012)
See also: Creatures
Tormentor Tormentor
4100 Hit points
3200 Experience points per kill
Summon/Convince: --/--
Abilities: Melee (0-150), Death Missile (130-170), Poison Ball (250-400), Self Healing (60-100), Haste.
Pushable: Cross
Push Objects: Tick
Walks around: FireEnergy
Est. Max. Damage: 700 hp per turn
Immune To: Death, Earth, Life Drain, Invisibility.
Strong To: Fire (-20%), Energy (-20%), Ice (-10%)
Neutral To: Physical, Holy, Drown
Weak To:
Sounds: "Take a ride with me."; "Pffffrrrrrrrrrrrr."; "Close your eyes... I have something for you."; "I will make you scream."
Behavior: Runs away in deep red, often using haste then.
Field Notes: He's the Nightmare's boss and part of the Killing in the Name of... Quest. In order to access the boss room you will need The Ice Islands Quest completed until mission 9 ("Formorgar Mines 1").
Location: Formorgar Mines, after teleport here.
Strategy: Treat it as a stronger Nightmare.
0-5 Concentrated Demonic Blood, Death Ring, Demonic Essence, Essence of a Bad Dream, Ham, Knight Legs, War Axe, Skeleton Decoration, Mysterious Voodoo Skull, 0-10 Platinum Coins, Scythe Leg, Boots of Haste, Nightmare Blade. (Loot Statistics)

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