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Properties

Property Value
Combat Properties
Health Health Icon 25000
Experience Experience Icon 11000
Est. Max Dmg 950+
Summon (not possible)
Convince (not possible)
General Properties
Name The Welter
Classification Hydras
Spawn Type Raid
Unique
Triggered
Unblockable
Rank Boss
Illusionable
Pushable
Pushes
Elemental Properties
Physical 100%
Holy 100%
Death 75%
Fire 100%
Energy 100%
Ice 50%
Earth 100%
Drown 100%
Life Drain 100%
Heal 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around
Walks through
Other Properties
Version 10.2
September 18, 2013
Status Active
Help
The Welter
You see The Welter.
  • FCHHHHH

Notes

With him spawn 8? eggs, which hatch to produce Spawns of the Welter, which do very minor damage but heal every monster around it (including The Welter) for massive amounts.

Abilities

Melee (0-600+), Death beam, Self Healing (100-750+),strong Self Healing (17000+) (only once when on red hp), Avalanche (100-250+), long Terra Wave (100+) and more...

Damage Taken From Elements

  • Physical
    +0%
  • Holy
    +0%
  • Death
    -25%
  • Fire
    +0%
  • Energy
    +0%
  • Ice
    -50%
  • Earth
    +0%

Location

Hydra Mountain, large spawn, here.

Behaviour

Fights until death.

Strategy

The welter

The Welter on Fidera

When the raid starts, eggs will spawn in the lair. If you arrive to the lair in time to destroy the eggs, do so (not very likely unless you are hunting there).

When the eggs create the spawns, the blockers should use Challenge on them and lure them away from the boss. Be careful when luring away because if you get trapped by them the only way out is to have someone come take them off of you - the spawns will heal themselves and all other monsters around them, you cannot reasonably expect to kill your way out of a trap.

Make sure all spawns are lured away from the boss and that they will not roam around. If a spawn roams and finds you killing the boss, they will heal it back to full health very quickly.

Once the spawns are away from the boss, focus all your firepower on it.

It is soloable by luring the spawns away from the boss. However, due to the difficulty of that and the chance of spawns roaming to you, it is strongly recommend you bring a group.
will heal itself once on red hp and a message will appear,while a Spawn of the Welter will disappear :<the welter devours his spawn and heals himself>

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