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The Snapper

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Properties

Property Value
Combat Properties
Health 300
Experience 150
Est. Max Dmg 60
Summon (not possible)
Convince (not possible)
General Properties
Name The Snapper
Classification Crocodilians
Spawn Type Unique
Triggered
Unblockable
Rank Boss
Illusionable
Pushable
Pushes
Elemental Properties
Physical 105%
Holy 100%
Death 100%
Fire 110%
Energy 105%
Ice 90%
Earth 85% or less
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioral Properties
Walks around
Walks through
Other Properties
Version 8.5
July 1, 2009
Status Active
Help
The Snapper
You see The Snapper.

Notes

Recently several citizens of Port Hope have vanished. It is rumoured that they were killed by a crocodile. The people call it 'Snapper'.

Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
Part of the Killing in the Name of... Quest. It cannot be killed until Grizzly Adams lets you enter the teleporter.
Spoiler ends here.

Abilities

Melee (0-60).

Damage Taken From Elements

  • Physical
    Damage Icons
    +5%
  • Holy
    Damage Icons
    +0%
  • Death
    Damage Icons
    +0%
  • Fire
    Damage Icons
    +10%
  • Energy
    Damage Icons
    +5%
  • Ice
    Damage Icons
    -10%
  • Earth
    Damage Icons
    -15%
  • Drown
    Damage Icons
    +0%
  • Life drain
    Damage Icons
    +0%

Location

1 floor down in the Tiquanda Reptile and Crustacean Caves, in its own room accessible through a teleporter, just south of this pick-hole.

Behavior

The Snapper is a melee combatant so chases its opponent, but runs in very low health.

Strategy

Kill it like a normal Crocodile.
Paladins and Mages: There is a big rock in the middle they can run around and shoot at him from.
Knights: If your level is lower than 20, bring potions because he has a high defense and you won't hit too much.

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