The Plasmother

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This creature is a boss in the Elementals class, Bio-Elementals subclass.
7.9 (December 12, 2006)
See also: Creatures
The Plasmother The Plasmother
7500 Hit points
12000 Experience points per kill
Summon/Convince: --/--
Abilities: Melee (0-400) poisons you up to 40 hp/turn, Poison Ball (May paralyze you OR poison you up to 40 Hitpoints per turn OR damage you (50-300)), Poison Berserk, Sudden Death (300-800+), Summons 0-2 Defilers.
Pushable: Cross
Push Objects: Tick
Est. Max. Damage: More than 1000 (+1424 with summons) hp per turn
Immune To: Earth, Invisibility, Paralysis
Strong To: Physical (-10%), Energy (-10%)
Neutral To: Fire?, Ice?, Drown?, Life Drain?
Weak To: Holy (+15%), Death (+10%)
Sounds: "Blubb"; "Blubb Blubb"; "Blubberdiblubb".
Behavior: He run in low health and Summons up to 2 Defilers.
Field Notes: The Plasmother is the Defiler boss. It was killed first time on Furora.
Location: Pits of Inferno - Verminor's Throneroom.
Strategy: Try to block it with a Knight and use Sudden Death or Death Strike. Wild Growth and Magic Wall will help your team a lot.
0-177+ Gold Coins, 0-20 Platinum Coins, Demonic Essence, 0-3 Black Pearls, 0-3 Small Sapphires, 0-2 Small Amethysts, 0-3 Small Emeralds, Soul Orb, The Plasmother's Remains (always). (Loot Statistics)

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