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Properties

Property Value
Combat Properties
Health 40000
Experience 3205
Est. Max Dmg 1400
Summon (not possible)
Convince (not possible)
General Properties
Name The Keeper
Classification Serpents
Spawn Type Unique
Triggered
Unblockable
Rank Boss
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Holy 100%
Death 50%
Fire 110%
Energy 110%
Ice 80%
Earth 0%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Walks around
Walks through
Other Properties
Version 8.6
June 30, 2010
Status Active
Help
The Keeper
You see The Keeper.

Notes

This creature was added in Summer Update 2010.

Abilities

Melee (0-250), Paralyze, Haste, Earth Wave (0-510), Musical Notes-beam (damage Life Drain, 0-500), Poison Hit (0-350), Self-Healing (250-400 each healing, very fast), change its appearance to a worm.

Damage Taken From Elements

  • Physical
    Damage Icons
    +0%
  • Holy
    Damage Icons
    +0%
  • Death
    Damage Icons
    -50%
  • Fire
    Damage Icons
    +10%
  • Energy
    Damage Icons
    +10%
  • Ice
    Damage Icons
    -20%
  • Earth
    Damage Icons
    -100%

Location

Northern Zao in his lair, spawned by using poison on the purple plants.

Behaviour

Behavior like that of a serpent spawn. Retreats at very low health.

Strategy

Don´t fight it at all. Try to make it moving into the poison field spawning in the cave (causes 8000 damage every time).

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