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The Inquisition Quest/Spoiler
< The Inquisition Quest
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Spoiler
Required Equipment
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- 20 Vampire Dusts
- 20 Demonic Essences
- Machete
- Shovel
- Rope or Magic Rope
- Travel Money
Note: You need to do missions 1-5 only to get the outfit. You don't need level 100 for this either. It's rather easy too. Level 100 is NOT needed to kill Ungreez, so you can also get the first addon before this level.
Also note that you don't require a premium account to start the quest and do the first three missions.
Method
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Go to Henricus (1 floor down here) and ask him for a mission. He will ask you if you want to join The Inquisition. Say yes and ask for a mission again.
Mission 1: Interrogation
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Your mission is to investigate the 5 guards in Thais regarding the Heretic behavior. Tim, Kulag, Grof, Miles and Walter are their names. If you do well you see a holy sprite on you.
Grof, The Guard
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- You can find him here.
- Greet him by saying "hi".
- Then ask him if there is any trouble.
- After that ask him what the authorities can do about it.
Walter, The Guard
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- You can find him here.
- Greet him by saying "hi".
- Then ask him if there is any trouble.
- After that ask him what the authorities can do about it.
- Then you should ask him what he think the authorities can do to have avoided the trouble.
- Finally ask him how the gods would allow this to happen.
Kulag, The Guard
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- You can find him here.
- Greet him by saying "hi".
- Then ask him if there is any trouble.
- After that ask him what the authorities can do about it.
Miles, The Guard
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- You can find him here.
- Greet him by saying "hi".
- Then ask him if there is any trouble.
- After that ask him if he thinks that the lack of trouble is explained by the foresight of the authorities.
- Then you should ask him if he thinks that it is also for the gods' will that he has no trouble.
- Finally ask him if he thinks that any trouble will arise in the near future.
Tim, The Guard
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- You can find him here.
- Greet him by saying "hi".
- Then ask him if there is any trouble.
- After that ask him what the authorities can do about it.
- Then you should ask him what he think the authorities can do to avoided the trouble.
- Finally ask him how the gods would allow this to happen.
Mission 2: Eclipse
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Henricus tells you to get The Witches' Grimoire, he sends you to Femor Hills where you can fly to the witches' mountain, say Eclipse to Uzon and he will take you there.
You are in a Protection Zone when you arrive. Go down the ramp to the witch's camp.
Beware here, because you can find up to 8 Witches, 2 Ghouls and a Dark Magician. Also some 2 Cats, 2 Rats, and 2 Frogs will be there to annoy you.
It's recommended to use Sudden Death runes and Death Strike here since the Witches are weak to Death Damage.
Use the vial of holy water that he gives you on the big cauldron (some kind of an explosion will appear on the cauldron) and open the chest to your left, then bring the witches' grimoire to Henricus.
Mission 3: Vampire Hunt
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Ask for mission to Henricus. He wants you to find the Dwarfish Vampire Hunter, Storkus, located west of the Dwarf Bridge here. It's good idea bring your 20 Vampire Dusts with you to save some time.
Once you found Storkus, he wants 20 Vampire Dusts. Give to him and ask again for a mission.
Now he wants you to kill a vampire lord, The Count in the Green Claw Swamp, The Count is located near to the Blood Herb Quest, here. When you go down the hole walk to the right and go down the next stairs. You'll see a buried coffin surrounded by 3 counters. To summon The Count, you must "use" the coffin in the center of the room. Kill it and bring The Ring of the Count to Storkus.
Note: There is a way to make this mission easier, just put 1 Garlic Necklace on each counter before use the coffing. Now use the coffin and when The Count spawns, he will be The Weakened Count (just like one regular vampire), making your work much easier.
Beware: The count can kill a 85~ mage in 1hit with summon. Its recommend to use the trick with the garlic necklace!
Mission 4: The Haunted Ruin
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Henricus will give you a vial of holy water. Go to Liberty Bay and use the vial on an old house. (The house is near "Sugar Street 3b". It's on north-west of town but not out of it!). Use the vial on the most north-west corner!, just like the image shows:After using the vial one Pirate Ghost will appear and the door will close. Kill it if you want to and after around 10 Seconds the door will open.
Get back to Thais and report your mission to Henricus.
Mission 5: Essential Gathering
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Ask Henricus for a mission, he wants 20 Demonic Essences, just give them. Now ask for outfit and he will give you the Demon Hunter Outfits without addons.
Mission 6: The Demon Ungreez
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Ask to Henricus for a mission. He wants you to kill a demon called Ungreez. Head to Edron Hero Cave and go down a few levels, here.
The demon takes around 5-15 minutes to respawn, depending on how many that are online on the server, and each person must kill him once (by dealing the most damage). Ungreez it's like a regular Demon.
After killing Ungreez, Henricus will give you the first addon.
Note: After finishing this mission (report the mission with Henricus) you cannot access this room again.
Mission 7: The Shadow Nexus
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Important Notes
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- You need to have touched at least one throne in The Pits of Inferno Quest;
- This is the hardest part of this quest. You need at least 20 players in the team, and at least 10 of them need to be Level 150 or higher;
- If you step out of a teleport, you may come back to the main room (with the Teleports) and reach the room you step out;
- You may enter and exit every room to recharge and come back. You may not access rooms if you haven't killed the previous Boss;
- If you die, you may access that room again;
- You must defeat the bosses in the order;
- If you die before going into the teleport after killing the Demon Boss, you will have to do his room all over again;
- You can resume where you left off by going into the teleport of the next unfinished throne;
- Everytime you kill a Boss, it's recomended that you pass through the Teleport and go to the next room. But, if you step that Teleport again, you go to the 'Main Room and you can reload your supplies and come back whenever you want.
- You will not receive any notification, nor will anything appear in the Quest Log after every throne. You must keep track of the thrones done.
In order to do this mission, you must go to the Demon Forge. The Demon Forge is located south of the Vampire Shield Quest. You will find a teleport (You can only enter if you have at least Level 100 and you have reported that you killed Ungreez.)
After entering the teleport you will encounter several Hellfire Fighters, Fire Devils and Fire Elementals. Continue south to reach the Main Room.
The Dark Path: Ushuriel
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To start this mission, you don't need to go into any teleport, simply go up the stairs to the west.
You will be in a path with many Hellfire Fighters and Massive Fire Elementals. Continue west and go up the stairs.
Now, you will need to cross a great hall filled with Stone Golems, Gargoyles, Behemoths and Juggernauts. Be careful when luring as upwards to 4 Juggernauts may come at the same time.
When you reach the end of the hall, you will find a Teleport. Go through this teleport to face Ushuriel.
Ushuriel is not extremely strong, but still quite formidable. Altough the towers are pretty harmful, they can not see invisible people. Just use a Stealth Ring or the invisible spell to prevent getting hit and kill Ushuriel with icicles.
After killing Ushuriel, go through the teleport you came from to be teleported to the next throne. Do not walk into the teleport and then back out before Ushuriel is dead.
The Crystal Caves: Zugurosh
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You will be instantly greeted by several Crystal Spiders, Spectres and Ice Golems. Head to the east as far as you can. When you reach a wall, go south and then west to eventually find a stair. Careful, because in the way you will encounter the mentioned creatures as well as Hands of Cursed Fate.
Go up the stairs to find yourself in the 'The Mirror Maze of Madness'. Lots of the Phantasms you encounter here will be fakes, meaning, only 65 HP, but there are real ones as well. You will also encounter a fair amount of Nightmares and Giant Spiders.
The direction you must take is the following: East, up the stairs, west then south, down the stairs, south then right, down the stairs, east, up the stairs, north then west, down the stairs, south then east, up the stairs, then head straight to find a teleport.
Go through this teleport to be in a undersea cave passage. You will walk slowly and be drowned just like any other submarine location. Here you will encounter Massive Water Elementals, Quara Pinchers, Quara Predators and Quara Hydromancers (beware of their paralyze).
The path is straight, and when you reach the end, you'll be at a teleport. Do not walk into the teleport and then back out.
Now you may finally face Zugurosh. He is immune or strong against everything except physical damage, next biggest weakness is against energy. The Pillars shoot at you but will not do any damage, instead they reduce your shielding skill to something between 1-11. The blocker should lure the demon boss away from the teleport and shooters should possibly summon Fire Elementals to speed up killing.
Once he is dead, go through the teleport to be teleported to the next throne. Since you will be swarmed by monsters, it is recommended that you go through the teleport and then back through again to reorganize.
The Blood Halls: Madareth
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Here you will face a great number of Dark Torturers, Betrayed Wraiths, Lost Souls and Hand of Cursed Fate. Kill the Dark Torturers first.
Keep going north and west to the center of the room to find stairs. Up these stairs is an obscene amount of the same previously mentioned creatures. At least two very high level knights (190+) must try to go up the stairs and to corners with the monsters. Immediately, sio'ers must go up and sio the blockers or just let a mage (150+) stair jump with Any Ue (Recommended Rage of the skies or Eternal Winter).
Go west, then south and you will find another stairs. You can use the same tatic of previous stairs here. Go east, then north and you will find a teleport.
Going through this teleport and you will be in a room with several Juggernauts, Hellfire Fighters, Plaguesmiths, Furies and Destroyers. Shooters must Magic Wall to make a barrier or many monsters will come at same time.
After kill all monsters, go to the southeast corner of the room and you will find the teleport to Madareth's Ward. Sorcerers and Druids can use Icicle Runes and Paladins can use Assassin Stars and Divine Missiles to kill Madareth.
Once he is dead, go through the teleport to be teleported to the next throne.
The Vats: Latrivan & Golgordan
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The vats contains mostly Sons of Verminor, Plaguesmiths, Blightwalkers, Defilers, and such, spread across the area.
After entering the Vats precede to the east, while also going slightly north, once you reach the far wall you will find a teleport.
(Follow the blue line and the teleport is at the white cross)
The teleport leads to the battlefield which contains Furys, Hellhounds, Destroyers, Blightwalkers, Hand of Cursed Fates, Hellfire Fighters, Nightmares, Dark Torturers, and some Juggernauts. Follow the blue line on the following map to the portal leading to the bosses.
(Follow the blue line and the teleport is at the white cross)
The Arcanum: Annihilon
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The Arcanum is a place with Warlocks, Liches, several Hand of Cursed Fate, Braindeaths, Vampires, Undead Dragons, Efreets, Diabolic Imps, Demons and possibly more. The path is a strait line through the 3 rooms before you reach the teleport to enter the Soul Wells.
The Soul Wells is full of Betrayed Wraiths, Spectres, Lost Souls, Phantasms, Demons and possibly more. Head south, while sticking the western wall to avoid the majority of the spawn. Continue to head south until you find the teleporter to Annihilon.
The Hive: Hellgorak
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You will instantly be greeted by multiple Nightmares, Bonebeasts, Sons of Verminor and Juggernauts. Head north towards many ramps, where you will see more of the same monsters, Ancient Scarabs and Hellhounds. Continue to head north where there will be more ramps with the same creatures and Giant Spiders. Again, head north and slightly east to the final set of ramps. Go up and kill the Juggernauts, Sons of Verminor, Nightmares and Demons. Enter the teleport to face Hellgorak.
He is immune/strong against all damage, so have all mages convince the Dreadbeasts summoned by towers in the room. These will damage him and allow you to defeat him. This is the only way to defeat Hellgorak. Enter the teleport to enter the Shadow Nexus.
The Shadow Nexus
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Do not use the teleport to return to the retreat, as there is no other way back to the Shadow Nexus other than to return to Hellgorak.
The final room consists mostly of Furys, Juggernauts, Demons, Undead Dragons and Hellhounds. Many blockers are needed here to block the attacks of the Demons which are constantly spawned by Magic Pillars. It is a waste of supplies to kill these creatures as the tower spawns them infinately, as soon as one dies it is replaced. Each Magic Pillar spawns 1 Demon. (Note: Placing parcels or field runes around the Magic Pillars will not keep them from summoning Demons) There are a total of 5 of the Magic Pillars. Their locations are shown in the picture below they have blue circles around them, the Shadow Nexus is the two small red dots twords the center of the room.
Whilst blockers are holding these creatures, players should approach the magicwall in the centre of the chamber, a magicwall [see picture below].
Players should:
- Use the vial on the magicwall to electrify it.
- Use the vial when the wall changes from electric to a burned out Fire Field ontop.
- The magic wall returns to the energy stage, and after 20 seconds goes back to a burned out Fire Field ontop.
- Use the vial again on the magicwall, and again it returns to the electric stage.
- The magic wall returns to the energy stage, and after 20 seconds goes back to a burned out Fire Field ontop.
- Use the vial a 3rd time on the magicwall.
- The magicwall becomes fully ignited with a full Fire Field ontop.
From here, the player must use the vial one more time to complete their mission.
The full Fire Field lasts for around 10 seconds, and if any player can reach the full Fire Field and use their vial on it, they have instantly completed the mission. A maximum of 4-5 people can complete the mission per full Fire Field before it resets to the original position, and the aforementioned steps must be repeated - unless you are on an optional-PvP server, where everyone can stand on the same spot and complete the mission at the same time.
It is recommended to have a high level druid cast Mass Healing repeatedly at this point.
Rewards
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Report back to Henricus, the quest will appear "completed" in your quest log and you will earn the High Inquisitor achievement.
Now ask to Henricus for a outfit. He will give you the 2nd addon of the Demon Hunter Outfits, and you will earn the Demonbane achievement.
Now you can enter to the Reward Room. But remember: you may only choose one out of the 9 prizes. Just after you take your item, you earn the Master of the Nexus achievement.
Also, you will be able to buy the Blessing of the Inquisition (all five blessings at once, 10% more expensive) with Henricus.
Transcripts
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Mission 1: Interrogation
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Mission 2: Eclipse
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- Uzon, in Femor Hills
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