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Terramite

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Properties

Property Value
Combat Properties
Health 365
Experience 160
Est. Max Dmg 116
Summon 505 mana
Convince 505 mana
General Properties
Name Terramite
Classification Insects
Spawn Type Regular
Raid
Unblockable
Illusionable
Pushable
Pushes
Elemental Properties
Physical 95%
Holy 100%
Death 100%
Fire 110%
Energy 105%
Ice 100%
Earth 80%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioral Properties
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 8.54
December 9, 2009
Status Active
Help
Terramite
You see a terramite.
  • Zrp zrp!

Notes

The Terramites share the same fondness for wood like their smaller cousins, the termites. Sadly their appetite extends to all other kind of organic substances, including livestock and sentient beings. Given the insatiable appetite of a Terramite colony, the potential for destruction caused by an unhindered population is extreme. Both, the orcs and the lizard people, consider the Terramites as delicacies.
Usually the Terramites are content with the things they find in the underground but if the colony is starving, some scouts are sent out to look for more fertile areas. They consider each and everything they find in the earth as potential food, and the unlucky fellow that curiously explores one of their mounds, learns soon enough about their warlike welcome for any intruder.
Unlike other insects, Terramites are generalists and lack the distinction between workers, warriors and queens. This makes it rather difficult to extinguish a colony. It is unknown what - instead of a queen - holds a colony together, but a Terramite colony seems to run effectively even without a leader.
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Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
You may hunt 300 of these as a task of the Killing in the Name of... Quest.
Spoiler ends here.

Abilities

Melee (0-100), poison hit (5-16).

Damage Taken From Elements

  • Physical
    Damage Icons
    -5%
  • Holy
    Damage Icons
    +0%
  • Death
    Damage Icons
    +0%
  • Fire
    Damage Icons
    +10%
  • Energy
    Damage Icons
    +5%
  • Ice
    Damage Icons
    +0%
  • Earth
    Damage Icons
    -20%
  • Drown
    Damage Icons
    +0%
  • Life drain
    Damage Icons
    +0%

Behavior

Fights until death.

Strategy

Similar to Tarantulas or Cyclopses.

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