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You see Teneshpar

    Notes

    It can't be looted and its corpse cannot be moved. It respawns where its corpse is.All players who sufficiently damage it during the last minute of the fight will receive the Slayer of Teneshpar achievement.

    Abilities

    Physical Damage Melee (0-550)
    ⁠,
    Missing Element Avalanche (0-300?)
    ⁠, ⁠, ⁠, ⁠,
    Drowning Drowning (45 turns of 20 damage; 900 damage total)
    ⁠,
    Healing Self-Healing (350-450)
    .

    Damage Taken From Elements

    Physical Bestiary Physical Icon Big
    0%
    Death Cursed Icon Big
    0%
    Holy Dazzled Icon Big
    100%?
    Ice Freezing Icon Big
    100%?
    Fire Burning Icon Big
    110%
    Energy Electrified Icon Big
    110%
    Earth Poisoned Icon Big
    80%

    Location

    Folda, behind the portal here, during the Rise of Devovorga World Quest. Can be fought on Vengoth during the Devovorga's Essence Mini World Change.

    Behaviour

    Retargets, retreats at low health.

    Strategy

    Sorcerers and Druids: Glacier Set will reduce Ice Damage, but this is not necessary. You will need to heal after each hit as Teneshpar has various strong attacks, and using Magic Shield is recommendable. Heal the blocker and throw all the fire, ice, energy and earth spells you have at it.
    Knights and Paladins: Since this creature is immune to Physical Damage, you'll have a hard time killing it. It's advised to throw several Fire Bombs on the floor next to each other and then make Teneshpar chase you back and forth on the middle row. Also bring some Great Fireball Runes to deal some extra damage. If the fire fields get weaker, just cover them with some new Fire Bombs. Knights and Paladins of level 130 or above killing Teneshpar during Devovorga's Essence Mini World Change should wear Firewalker Boots (PvP) to minimise the damage they take from their fields.

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