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Talk:Skull System

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while the illustration that was on this page some time ago was unnecessary it did brighten up the page a bit, its nice to see images like that, it was well related to the article
¿ DisÅstér Móntêiro ¤  Tãlk ¤ ¿
09:44, 20 May 2007 (PDT)


I've see the past revisions, but the image seens to be deleted, so I don't know what it was being shown, so here's no point at all to discuss this now...

-- † Pudd Knight †  Talk  Contribs  -- 10:18, 20 May 2007 (PDT)

[edit] Black skull

Add info about black skulls or weit for update? What you think? Tazi 20:14, 27 May 2009 (UTC)


I am thinking wait, staying in line with how we dealt with past updates. I have already started typing up changes that match the other skulls and explain it in detail without taking the exact wording from tibia.com. If you or someone else has/will also write up something i can copy what i have to the talk page first to collaborate what needs to be said - or just edit whoever adds it first.
--DM ><((°> Contribs <°))>< talk to me 04:02, 28 May 2009 (UTC)


Black-skulled players can only use spells, runes, and items that directly target another player. They cannot use aggressive area spells like waves, beams and strike spells that are not clearly aimed at a target, aggressive area runes, burst arrows, summon spells, undead legion, or convince ... so what can they use?
It seems that all of the Attack Spells are "aggressive area spells" and cannot be used.
Add any Attack Spells/Attack Runes that can be used: Fireball, HMM, Holy Missile, Icicle, LMM, Soulfire, Stalagmite... --DM ><((°> Contribs <°))>< talk to me 21:08, 30 May 2009 (UTC)


All strike spells should work when the caster has a target. -- Sixorish 12:30, 31 May 2009 (UTC)

[edit] Black skulls cannot reach limit again!!

The current text says

   "A black skull will remain on a character for a total of 45 days, providing that they do not reach the black skull limits again during that time."

How is this possible? Black skulls can only defend against skull marked players, not make any unjustified kills.

Lukotibak 11:46, 12 June 2009 (UTC)


This is true so i removed that line. Feel free to make any changes or ask an administrator with any questions. --DM ><((°> Contribs <°))>< talk to me 19:34, 12 June 2009 (UTC)


Mirade says in forums:

# killed by 1-4 players: "Killed"
# killed by 5-9 players: "Slain"
# killed by 10-14 players: "Crushed"
# killed by 15-19 players: "Eliminated"
# killed by 20 or more players: "Annihilated"

You get that when many people kills some one, I wonder if this info is on the wiki already?
--Kwigon the sharpshooter 06:55, 18 July 2009 (UTC)

So do you get PZ locked when you take a yellow skull or not? It doesn't say that on the page.


I read "take a yellow skull" as attacking a skulled player and then the answer is yes. Killing the player gives a 10 minutes pz lock and only hurting him gives less.

I wonder how long the yellow skull last thou. It seems on the test server as "until you get killed by the skulled player you killed" which makes the player you killed able to kill you anytime without him getting a yellow skull.- Dottie [[User_talk:Dottie|talk]] 20:29, September 13, 2009 (UTC)