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Unknown.  |
Swamp Troll
55 Hit points
25 Experience points per kill
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| Summon/Convince: |
320/-- (Illusionable) |
| Abilities: |
Melee (0-13) it Poisons you for 1 hp per turn. |
| Pushable: |
 |
| Push Objects: |
 |
| Walks around: |
Fire, Energy, Poison |
| Est. Max. Damage: |
14 hp per turn |
| Immune To: |
None. |
| Strong To: |
Earth (-1%?) |
| Neutral To: |
Physical, Holy, Death, Energy, Ice, Drown, Life Drain |
| Weak To: |
Fire (+1%?) |
| Sounds: |
"Me strong! Me ate spinach!"; "Groar!"; "Grrrr". |
| Behavior: |
They run when they are with low health.
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| Field Notes: |
They are a bit stronger than Trolls and Frost Trolls and they can poison you, but they are not immune to earth themselves which means Druids with Snakebite Rods or Terra Rods are able kill them rather easily, although not recomended for level 13- Druids. After the 8.2 summer update they now drop Spears as loot which makes them a good choice for low level Paladins to hunt.
They worship the Football according to a book reading;
- "This most holy book of most smart swamptrolls is! Not use it on troilet, don't!
- Is book of holy thingy that came from heaven while me spying on big living place of mean humans.
- Black and white thingy gift from gods must be! Will make humans tremble soon."
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| Location: |
Port Hope Swamp Trolls, Venore Swamp Troll Cave, all around north area of Port Hope, small spawn north-west of Venore and in cave south-east of Thais (here), also one in Foreigner Quarter. |
| Strategy: |
Just attack them, there's no big difference between them and Trolls. Always have food, because the poison can be annoying for low levels. |
| Loot: |
0-5 gp, Fish, Spear, Torch, Leather Boots, Wood, Swamp Grass (semi-rare), Medicine Pouch (rare), Troll Green (rare), Fishing Rod (very rare). (Loot Statistics) |
See also: Creatures.
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