Swamp Troll

12,716pages on
this wiki
This creature is in the Humanoids class, Trolls subclass, has a Corpse and has history.
7.1 (December 17, 2002)
See also: Creatures
Swamp Troll Swamp Troll
55 Hit points
25 Experience points per kill
Summon/Convince: 320/-- (Illusionable)
Abilities: Melee (0-13) it Poisons you for 1 hp per turn.
Pushable: Tick
Push Objects: Cross
Walks around: FireEnergyPoison
Est. Max. Damage: 14 hp per turn
Immune To: None.
Strong To: Earth (-1%?)
Neutral To: Physical, Holy, Death, Energy, Ice, Drown, Life Drain
Weak To: Fire (+1%?)
Sounds: "Me strong! Me ate spinach!"; "Groar!"; "Grrrr".
Behavior: They run when they are with low health.
Field Notes: They are a bit stronger than Trolls and Frost Trolls and they can poison you, but they are not immune to earth themselves which means Druids with Snakebite Rods or Terra Rods are able kill them rather easily, although not recomended for level 13- Druids. After the 8.2 summer update they now drop Spears as loot which makes them a good choice for low level Paladins to hunt.

They worship the Football according to a book reading;

"This most holy book of most smart swamptrolls is! Not use it on troilet, don't!
Is book of holy thingy that came from heaven while me spying on big living place of mean humans.
Black and white thingy gift from gods must be! Will make humans tremble soon."
Location: Port Hope Swamp Trolls, Venore Swamp Troll Cave, all around north area of Port Hope, small spawn north-west of Venore and in cave south-east of Thais (here), also one in Foreigner Quarter.
Strategy: Just attack them, there's no big difference between them and Trolls. Always have food, because the poison can be annoying for low levels. Low level mages can wear a Terra Hood to block their 1HP per turn poison.
0-5 gp, Fish, Leather Boots, Mouldy Cheese, Spear, Torch, Swamp Grass (semi-rare), Wood (semi-rare), Medicine Pouch (rare), Troll Green (very rare), Fishing Rod (extremely rare). (Loot Statistics)

Around Wikia's network

Random Wiki