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Speed refers to the rate at which a player or creature moves. A player's speed depends on many factors, such as the entity's base speed, any items or effects that entity is using, and the target tile's speed. The actual movement speed of characters, however, can only be one of a few discrete values depending on the Speed Breakpoints it reaches.

Every entity that moves autonomously has a base speed value. Creatures and NPCs have base speed values that are fixed. Player characters have a base speed value that is dependent upon the level of the player. A table with all known Creature Speeds is available here.

Certain items, mounts, spells and effects will add or take speed from an entity, which works separate to the base speed value. The base speed value does not change, only the computed speed value.

The current character's speed, as well as the base speed and speed gained or lost by items, mounts, spells and effects can be seen in the Skills Window.

Prior to Update 9.8, players had speed values that were double what they are now. At some point, speed values were stored for each player as well as maximum mana and health, which meant that changes to the system would not be reflected across older characters. This was only an issue for speed in one instance where characters older than the creation of Nova would be slower than other characters by 10 levels. On February 14, 2006, CipSoft made the old characters equal to the new ones.

Optimizing System Settings[]

Walking with the arrow keys on the keyboard works a lot better after increasing the repeat rate and reducing the repeat delay of keystrokes. In MS Windows this can be changed in Control Panel → Keyboard.

Formula[]

Main article: Formula

Player Speed:

Where:

  • L is the player's level.

Speed Bonuses[]

Speed bonuses can be provided by equipment, spells, and mounts and are either permanent or temporary. All of the following provides some sort of speed bonus.

Equipment[]

Melee Weapons[]

There are no Melee Weapons that boost Speed.

Bows and Crossbows[]

There are no Bows and Crossbows that boost Speed.

Rods and Wands[]

There are no Rods and Wands that boost Speed.

Helmets[]

Item Arm Weight Attributes Resist. Imb. Slots Class. Lvl Vocation Dropped By
7 45.00 speed +5 ice +5% 2 80
7 11.50 faster regeneration, speed +20 energy +8% 100 sorcerers and druids
9 25.00 speed +15 100

Armors[]

Item Arm Weight Attributes Resist. Imb. Slots Class. Lvl Vocation Dropped By
15 120.00 speed +10 2 2 100 knights and paladins
15 79.00 speed +15 physical +5% 1 2 120 knights and paladins
  • This item is not dropped by any creatures.
12 4.00 speed +10 energy +12%, earth +12% 2 60
  • This item is not dropped by any creatures.
13 95.50 speed +10 2 50 knights and paladins

Legs[]

Item Arm Weight Attributes Resist. Imb. Slots Class. Lvl Vocation Dropped By
6 45.00 speed +10 2 60
7 32.00 speed +10 2 75

Boots[]

Item Arm Weight Attributes Resist. Imb. Slots Class. Lvl Vocation Dropped By
2 12.00 speed +10 1 60
0 7.50 speed +20 1
3 9.00 speed +10 physical +6% 1 220 knights
3 25.00 speed +15 1 80 knights and paladins
2 9.80 distance fighting +1, speed +15 ice +7% 1 270 paladins
0 2.50 speed +300
  • This item is not dropped by any creatures.
2 5.00 speed +15 1 80 sorcerers and druids
3 13.00 distance fighting +1, speed +20 physical +5% 1 400 paladins
  • This item is not dropped by any creatures.
4 13.00 sword fighting +1, club fighting +1, axe fighting +1, speed +15 physical +7%, fire +5% 1 400 knights
  • This item is not dropped by any creatures.
3 18.00 speed +15 death +3% 1 150 paladins
  • This item is not dropped by any creatures.
3 19.00 speed +10, magic level +2, death magic level +1
Augments: Avatar of Storm -> -900s cooldown, Hell's Core -> +8% critical extra damage, Energy Wave -> +8% critical extra damage
physical +2%, ice +8% 1 500 sorcerers
  • This item is not dropped by any creatures.
3 17.00 speed +10, magic level +2, healing magic level +1
Augments: Avatar of Nature -> -900s cooldown, Eternal Winter -> +8% critical extra damage, Terra Wave -> +8% critical extra damage
physical +2%, fire +8% 1 500 druids
  • This item is not dropped by any creatures.
2 15.00 distance fighting +1, speed +15
Augments: Divine Missile -> +5% critical extra damage
fire +5% 1 4 250 paladins
  • This item is not dropped by any creatures.
2 15.00 speed +30, faster regeneration energy +10% 150
2 12.00 speed +15, distance fighting +1 earth +7% 1 220 paladins
1 7.00 speed +5 1

Shields[]

Name Def Weight Attributes Resist. Imb. Slots Lvl Vocation Dropped By
Sparking Rainbow Shield Sparking Rainbow Shield 36 69.00 speed +10 100 knights
  • This item is not dropped by any creatures.

Spellbooks[]

There are no Spellbooks that boost Speed.

Rings[]

Name Arm Weight Attributes Resist. Duration Charges Lvl Vocation Dropped By
Time Ring Time Ring 0.90 speed +30 10 minutes

Amulets and Necklaces[]

Name Arm Weight Attributes Resist. Duration Charges Lvl Vocation Dropped By
Beetle Necklace Beetle Necklace 8.20 speed +2
Shrunken Head Necklace Shrunken Head Necklace 5.50 speed +10 150

Light Sources[]

Name Attributes Resist. Weight Color Radius Dropped By
Magical Torch Magical Torch speed +25 18.00 198 8
  • This item is not dropped by any creatures.

Consumables[]

Name Attributes Weight Dropped By
Chilli Con Carniphila Chilli Con Carniphila 8.20
  • This item is not dropped by any creatures.
Demonic Candy Ball Demonic Candy Ball 9.50
  • This item is not dropped by any creatures.
Filled Jalapeno Peppers Filled Jalapeno Peppers 6.50
  • This item is not dropped by any creatures.

Spells and Charms[]

Note: A character's modifiable speed value is equal to its base speed — which does not consider equipment and mount speed boosts — less 40.
  • Haste (Utani Hur) raises someone's speed by 30% for 30 seconds.
  • Strong Haste (Utani Gran Hur) raises druid's or sorcerer's speed by 70% for 20 seconds.
  • Charge (Utani Tempo Hur) raises a knight's speed by 90% for 5 seconds.
  • Swift Foot (Utamo Tempo San) raises a paladin's speed by 80% for 10 seconds, however, he/she won't be able to attack or cast any attack spells during that time.
  • Adrenaline Burst raises someone's speed by 150% (multiplies it by 2.5) for 10 seconds. As any other defensive charm, there is a 10% chance of it being activated when taking damage from the selected creature.

Mounts[]

Mounts provide a passive, 10-point boost to speed.

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