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This article or section is about an event NPC, creature, item, object, outfit or location.

The information about this NPC, creature, item, object, outfit or location is only relevant during a certain event or quest, e.g. only during Christmas.

Do not remove the information on this page because you can't find the NPC/creature/item/object/outfit/location.

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Properties

Property Value
Combat Properties
Health --
Experience --
Est. Max Dmg 4
Summon (not possible)
Convince (not possible)
General Properties
Name Spectral Scum
Classification Skeletons
Event Creatures
Spawn Type
Illusionable
Pushable
Pushes
Elemental Properties
Physical 0%
Holy 0%
Death 0%
Fire 0%
Energy 0%
Ice 0%
Earth 0%
Drown 100%
Life Drain 0%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around
Walks through Energy
Fire
Poison
Other Properties
Version 8.7
December 8, 2010
Status Event
Help
Spectral Scum
You see Spectral Scum.
  • Booze! More booze!
  • Harrr Harrr!
  • <Burp>
  • <Fart>
  • Nothing better than plundering and getting palstered!
  • Yarrr!
  • A pirate's unlife for me!

Notes

You need to capture 5 of these creatures using a Scum Bag in order to enter the event room of the World Task "A Pirate's Death to Me". Some dissapear after a successful journey in A Pirate's Death to Me.
Even when a Scum Bag is full, it can still be used to make remaining Spectral Scum disappear.

Abilities

Drunkenness (from distance)

Damage Taken From Elements

  • Physical
    -100%
  • Holy
    -100%
  • Death
    -100%
  • Fire
    -100%
  • Energy
    -100%
  • Ice
    -100%
  • Earth
    -100%

Location

Spawns around various cities (Thais, Carlin, Ab'Dendriel, Liberty Bay, etc.) after the message:
"Spectral scum is invading the towns! Ask a fortune teller for help!" appears.

Behaviour

Attacks at a distance making their targets Drunk. They switch target often.

Strategy

Use a Scum Bag in order to capture/kill them. Use invisibility to avoid getting targeted. They can be killed by anything stronger than it, by trapping them and having the stronger creature try to walk to it (e.g., by reaching a target). They no longer give any exp. Their corpse is the same as a Pirate Skeleton's and they yield no loot.

Loot

  • This creature drops no loot.

(Create loot statistics)

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