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Souleater

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Properties

Property Value
Combat Properties
Health 1100
Experience 1300
Est. Max Dmg 480+
Summon (not possible)
Convince (not possible)
General Properties
Name Souleater
Classification Ghosts
High Class Lizards
Spawn Type
Illusionable {{Yes No}}: Invalid input (--).
Pushable ?
Pushes ?
Elemental Properties
Physical 30% or less
Holy 110%
Death 0%
Fire 110%
Energy 110%
Ice 50%
Earth 100%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioral Properties
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 8.6
June 30, 2010
Status Active
Help
Souleater
You see Souleater.
  • Life is such a fickle thing!
  • I will devour your soul.
  • Souuuls!
  • I will feed on you.
  • Aaaahh

Notes

The corruption in Zao comes in many different ways. Often, the corruption which is visible is the least dangerous. Sometimes, however, the corruption rather touches the soul than the body. Sometimes, this goes unnoticed by those affected and those close to them. Sometimes, this leads to erratic behaviour, morbid fascinations, or a violent temper. Sometimes, the corruption goes unnoticed for a whole lifetime. Only in death those who are touched by the corruption learn the horrid truth about their nature. The taint in their soul twists their nature and refuses them the afterlife that awaited them. They are bound to the realm of the mortals in an ethereal form, tormented by an eternal hunger and plagued by their twisted vision of the world around them. They perceive the world as rotten and flawed, worth to be destroyed. Everything that exists is a pain to them, particularly if it is alive. Destruction and total oblivion seem to be the only salvation for them. Since their new ethereal body is inherently flawed, they constantly burn up spiritual energy in a rate that leaves them in a constant state of hunger. To satisfy this hunger, they feed on the vital force and soul energy of mortals. They absorb them by touch, although the most powerful of them drain the needed energy by their mere presence. Often, nothing more than mummified husks are left over from their victims.When the worst hunger is satisfied, they are cunning and relatively patient. They love to toy with their victims, but what they love the most is introducing them to their own twisted view of the world by demoralising the mortals, or shattering their dreams in some way. Quite soon though, their hunger takes over and they lose all interest in games and greedily feast on their prey.

This creature was added with the Summer Update 2010. They usually come in groups with other Souleaters, Mutated Bats, Mutated Rats, Mutated Tigers or Death Blobs.

Abilities

Melee (0-209), Sparkle Life Drain Bomb (0-60, around itself), SD Like Bomb (Causes Drowning), Icicle (50-100), Musical Wave (100-200+), Invisible (around 3 seconds), Self-Healing.

Damage Taken From Elements

  • Physical
    Damage Icons
    -70%
  • Holy
    Damage Icons
    +10%
  • Death
    Damage Icons
    -100%
  • Fire
    Damage Icons
    +10%
  • Energy
    Damage Icons
    +10%
  • Ice
    Damage Icons
    -50%
  • Earth
    Damage Icons
    +0%

Location

Razzachai, Northern Zao Plantations, Souleater Mountains, Deeper Banuta (many on all floors from the 7th onward).

Behavior

Unknown.

Strategy

Mages use Flame or Energy Strike while running away and their Wand or Rod. Avoid getting trapped by lots of them.
Knights and Paladins are advised to not hunt these creatures since they are very strong against Physical. Running and shooting might lead to groups which are deadly, so beware, also you can use Helmet of the deep when blocking to prevent Drowning damage.

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