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Son of Verminor

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Properties

Property Value
Combat Properties
Health 8500
Experience 5900
Est. Max Dmg 1000
Summon (not possible)
Convince (not possible)
General Properties
Name Son of Verminor
Classification Blobs
Shapeshifters
Spawn Type
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Holy 100%
Death 100%
Fire 90%
Energy 80%
Ice 100%
Earth 0%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioral Properties
Walks around Fire
Walks through Energy
Poison
Other Properties
Version 7.9
December 12, 2006
Status Active
Help
Son of Verminor
You see Son of Verminor.
  • Blubb.

Notes

It is said that the dark lord of decay, Verminor, one of the Ruthless Seven, oozes the very essence of destruction. The power of that demon is so immense that some of his ooze gained a sort of sentience over the years. Instinctively devouring more and more of the demonic ooze, it grows in proportions and sentience unless a semi-intelligent creature is formed that is known as Son of Verminor.
The most powerful of them are recognised by their progenitor as his kin and serve as his minions. Usually not more than an almost mindless mass of decay and hunger, they can be used by their dark master almost like puppets to fulfil his unholy duties. It is assumed that they not only function as the long arm of their master, but also as his eyes, enabling him to sight what is happening in the vicinity of his 'son'. When encountered in the realm of man, Sons of Verminor are usually just a shambling ever-hungry mass that tries to consume everything that it can catch. Because of the mindless destruction they tend to cause, they are seldom summoned by the servants of the demons. The Sons of Verminor are usually used to make places as inhospitable as possible. Sometimes a greater number of them is summoned to make an area almost impassable for a while.

They are not biological sons of Verminor.

Abilities

Melee (0-460) causes poison, Poison Hit (150-200), Poison Berserk (350-390), Curse Berserk (220-270), Creature Illusion (appears as a Rat, Larva, Scorpion or Slime), Self Healing (250-350).

Damage Taken From Elements

  • Physical
    Damage Icons
    +0%
  • Holy
    Damage Icons
    +0%
  • Death
    Damage Icons
    +0%
  • Fire
    Damage Icons
    -10%
  • Energy
    Damage Icons
    -20%
  • Ice
    Damage Icons
    +0%
  • Earth
    Damage Icons
    -100%

Location

Deep in the Pits of Inferno, in Verminor's throne room. Also in the Demon Forge (The Vats and The Hive).

Behavior

?

Strategy

Kill it fast using ice, holy, or death runes/spells and Exori Gran.

Loot

  • This creature drops no loot.

(Create loot statistics)

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