Property Value
Combat Properties
Health 50
Experience 35
Speed 77
Armor 2
Est. Max Dmg 30
Summon 300 mana
Convince 300 mana
General Properties
Name Skeleton
Classification Skeletons
Spawn Type Regular
Elemental Properties
Physical 100%
Holy 125%
Death 0%
Fire 100%
Energy 100%
Ice 100%
Earth 100%
Drown 0%
Life Drain 0%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around Energy
Walks through
Other Properties
Version Pre-6.0
Status Active
You see a skeleton.


Skeletons are undead monsters that live in the dungeons of Tibia. It is rumoured that they are the bodies of dead adventurers that have been revived by some evil power. Cropping up in packs and occasionally accompanied by other undead creatures like ghouls, they are quite nasty opponents, particularly because they are able to drain life energy off their opponents.

They can be found in various regions (including Rookgaard) and are a excellent source of loot. Also, they can be summoned by an angry bonelord or by a mage using either the Animate Dead or Summon Creature spells.


Melee (0-17), Life Drain (7-13).

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


In many dungeons around Tibia, like the Ancient Temple and Ghostlands. Also found in Rookgaard tombs and north east of Port Hope, in the jungle of Tiquanda, beneath Fenrock and in the desert Tombs, Vengoth Castle.


Skeletons are weak and easy for any player with decent armor. Can be blocked by both parcels and God Flowers.


Every item they drop besides torches and bones can be sold to NPCs for a good amount. Be sure to add them to your lootbag, especially the helmets. In Rookgaard, they are the best possible creatures to hunt (for both money and experience) at level 6 and above.


(Loot Statistics)

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