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Skeleton

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This creature is in the The Undead class, Skeletons subclass.
See also: Creatures
Skeleton Skeleton
50 Hit points
35 Experience points per kill
Summon/Convince: 300/300 (Illusionable)
Abilities: Melee (0-17), Life Drain (7-13).
Pushable: Tick
Push Objects: Cross
Walks around: FireEnergyPoison
Est. Max. Damage: 30 hp per turn
Immune To: Death, Drown, Life Drain
Strong To:
Neutral To: Physical, Fire, Energy, Ice, Earth
Weak To: Holy (+1%?)
Sounds: None.
Behavior: Skeletons are weak and easy for any player with decent armor. Can be blocked by both parcels and God Flowers.
Field Notes: They can be found in various regions (including Rookgaard) and are a excellent source of loot. Also, they can be summoned by an angry bonelord or by a mage using either the Animate Dead or Summon Creature spells.
Location: In many dungeons around Tibia, like the Ancient Temple and Ghostlands. Also found in Rookgaard tombs and north east of Port Hope, in the jungle of Tiquanda, beneath Fenrock and in the desert Tombs, Vengoth Castle.
Strategy: Every item they drop besides torches and bones can be sold to NPCs for a good amount. Be sure to add them to your lootbag, especially the helmets. In Rookgaard, they are the best possible creatures to hunt (for both money and experience) at level 6 and above.
Loot:
0-10 gp, Bone, Torch, Pelvis Bone, Viking Helmet, Hatchet (semi-rare), Mace (semi-rare), Brass Shield (semi-rare), Sword (rare). (Loot Statistics)

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