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Silencer

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Properties

Property Value
Combat Properties
Health 5400
Experience 5100
Est. Max Dmg 300+
Summon (not possible)
Convince (not possible)
General Properties
Name Silencer
Classification Dreamhaunters
Dragons
Spawn Type
Illusionable
Pushable
Pushes
Resistance Properties
Physical 95%
Holy 125%
Death 30%
Fire 70%
Energy 85%
Ice 90%
Earth 0%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioral Properties
Runs at (does not run)
Walks around Energy
Fire
Walks through Poison
Other Properties
Version 10.3
December 11, 2013
Status Active
Help
Silencer
You see Silencer.
  • Prrrroooaaaah!!! PRROAAAH!!
  • PRRRROOOOOAAAAAHHHH!!!
  • HUUUSSSSSSSSH!!
  • Hussssssh!!

Notes

Silencer Artwork

Abilities

Melee (0-250+, poisons you starting from up to 30 hp per turn), Mana Drain (0-110+), Thunderstorm missile (lowers your Magic Level by 30-80% for 3 turns, overlaps if cast subsequently), Strong Haste, Self-Healing.

Resistances

  • Physical Physical Damage Icon
    -5%
  • Holy Holy Damage Icon
    +25%
  • Death Cursed Icon
    -70%
  • Fire Burned Icon
    -30%
  • Energy Electrified Icon
    -15%
  • Ice Freezing Icon
    -10%
  • Earth Poisoned Icon
    -100%
  • Drown Drowning Icon
    +0%
  • Life drain Life Drain Icon
    +0%

Location

All over the Roshamuul surface.

Behavior

Retargets rarely. Has a pretty high speed. A {{{name}}} never retreats.

Strategy

A largely melee-based creature, its most dangerous feature is the Magic Level debuff missile. Mages, especially, might want to avoid hunting these solo. Be careful because their Magic Level debuff (and thus the reduced ability to heal) coupled with comboes from other monsters can easily kill a level 150. Can be trapped easily by field runes.

Loot

(Loot Statistics)

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