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Sight of Surrender

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Properties

Property Value
Combat Properties
Health 28000
Experience 17000
Est. Max Dmg 2500
Summon (not possible)
Convince (not possible)
General Properties
Name Sight of Surrender
Classification Dreamhaunters
Spawn Type
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 60%
Holy 105%
Death 90%
Fire 65%
Energy 90%
Ice 70%
Earth 90%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioral Properties
Walks around
Walks through
Other Properties
Version 10.3
December 11, 2013
Status Active
Help
Sight of Surrender
You see a sight of surrender.
  • BOW LOW!
  • FEEL THE TRUE MEANING OF VANQUISH!
  • HAHAHAHA DO YOU WANT TO AMUSE YOUR MASTER?
  • NOW YOU WILL SURRENDER!

Notes

Called "sight of surrender" because whatever they lay their sight on, will cease to exist in a matter of moments. They are loners, usually appearing solitary but will not hesitate to attack in groups. They see themselves as some kind of custodians of the walls of Roshamuul and rarely depart from their seemingly self-imposed duty of guarding what belongs to them. Fighting them is extremely dangerous and wearisome as they are extraordinary battle-hardened with near impenetrable armor and only one weak spot - their eye. They will always try to force everything in the sight to surrender so there is either victory or...

Certain conditions needs to be met in order to open the stage in which the Sights of Surrender area will become available. The Sight of Surrender is the most powerful regular creature in game.

Abilities

Melee (0-1100), Energy Beam (500-700), Distance Fighting (Stone 200-500), Self-Healing (800-1100), Strong Haste.

Damage Taken From Elements

  • Physical
    Damage Icons
    -40%
  • Holy
    Damage Icons
    +5%
  • Death
    Damage Icons
    -10%
  • Fire
    Damage Icons
    -35%
  • Energy
    Damage Icons
    -10%
  • Ice
    Damage Icons
    -30%
  • Earth
    Damage Icons
    -10%
  • Drown
    Damage Icons
    +0%
  • Life drain
    Damage Icons
    +0%

Location

North of the depot in Upper Roshamuul, as well as Guzzlemaw Valley and the Silencer Plateau if your server does enough tasks the day prior.

Behavior

Chases its target and fights in close-combat.

Strategy

Unknown.

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