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You see a sight of surrender
  • BOW LOW!
  • FEEL THE TRUE MEANING OF VANQUISH!
  • HAHAHAHA DO YOU WANT TO AMUSE YOUR MASTER?
  • NOW YOU WILL SURRENDER!

Notes

Called "sight of surrender" because whatever they lay their sight on, will cease to exist in a matter of moments. They are loners, usually appearing solitary but will not hesitate to attack in groups. They see themselves as some kind of custodians of the walls of Roshamuul and rarely depart from their seemingly self-imposed duty of guarding what belongs to them. Fighting them is extremely dangerous and wearisome as they are extraordinary battle-hardened with near impenetrable armor and only one weak spot - their eye. They will always try to force everything in the sight to surrender so there is either victory or...

Certain conditions needs to be met in order to open the stage in which the Sights of Surrender area will become available. The Sight of Surrender is one of the most powerful regular creatures in game.

Abilities

Physical Damage Melee (0-1100)
⁠,
Energy Damage Yellow Sparks Energy Beam (500-700)
⁠,
Missing Element Stone Projectile (200-500)
⁠,
Healing Self-Healing (800-1200)
Sight of Surrender
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fireball_Effect.gif
⁠, .

Damage Taken From Elements

Physical Bestiary Physical Icon Big
70%
Death Cursed Icon Big
80%
Holy Dazzled Icon Big
105%
Ice Freezing Icon Big
60%
Fire Burning Icon Big
65%
Energy Electrified Icon Big
90%
Earth Poisoned Icon Big
80%

Location

Dark Grounds, Guzzlemaw Valley (if less than 100 Blowing Horns tasks have been done the day before, spawn locations) and the Silencer Plateau (when Silencer Resonating Chambers are used there).

Behaviour

A sight of surrender attacks in melee range.

Strategy

Be very careful when running or hunting in the Guzzlemaw Valley if there are Sights of Surrenders spawning. Not only they deal considerable damage, their huge health pool and high self healing means they take a long time to die. They are not worth hunting for Experience, but if in case you decide to kill them during regular hunts or for loot, a minimum of 2 players is recommended to take them down faster. Avoid staying in front of them and mind the other creatures in the area. It's usually best to first clear everything around it using AoE attacks and them focus on the Sight of Surrender using single target attacks.

Loot

(Loot Statistics)

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