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Shielding is a skill like Axe Fighting or Sword Fighting and decides how well you can stop Melee hits from creatures and other players.

The Tibian with the highest shielding skill is Diigoo from Danera with 125.

Vocations

Knights and Paladins advance faster in shielding than Druids and Sorcerers; who advance the slowest, and rarely get a skill much higher than 25~30.

Training

To train your shielding, you need to have creatures attacking you while wearing a shield (or a spellbook for higher level Sorcerers and Druids). Your shield can only block two creatures at maximum, so more than two will not help to train your shielding since the rest of the monsters are not blocked by the shield, therefore their attack is absorbed completely or not by your armor. All kind of hits are counted for shielding skill (blood, spark or smoke puffs).

While training, your shielding skill will advance optimally if you bleed your targets for any amount of damage once every 30 combat tries. A combat try is defined as either an attack made by or against you, thus with two creatures attacking you, it is necessary to bleed your target once every ten rounds for your shielding to advance.

Also note that you need a shield to increase your shielding skill. Using a weapon without a shield won't work.

Character's Defense

Note that your character's total defense is only taken from your shield, or if you don't have a shield equipped, your weapon. If a shield is equipped while using a weapon, then the weapon's defense will be negated regardless of whether its defensive value is higher or lower than the shield's defensive value.

Some weapons have a defense modifier. If you use one of those weapons in combination with one shield, that defense modifier will be added or subtracted to the total defense of your shield. For example, if you're wearing a Justice Seeker (Atk:47, Def:24 +3) with one Mastermind Shield (Def:37), your total defense will be 40.

Shielding Bonuses

Shielding bonuses can either be temporary or permanent. The following items provide a Shielding bonus:

Weapons

There are no Weapons that boost Shielding.

Helmets

Name Arm Weight Attributes Resist Required Level Required Vocation Dropped By
Prismatic Helmet Prismatic Helmet 9 56.00 shielding +1 physical +5% 150 knights
  • This item is not dropped by any creatures.

Armors

Name Arm Weight Attributes Resist Required Level Required Vocation Dropped By
Oceanborn Leviathan Armor Oceanborn Leviathan Armor 15 100.00 shielding +1 ice +5%, energy -5% 100 knights
Ornate Chestplate Ornate Chestplate 16 156.00 shielding +3 physical +8% 200 knights
Royal Draken Mail Royal Draken Mail 16 130.00 shielding +3 physical +5% 100 knights
  • This item is not dropped by any creatures.

Legs

There are no Legs that boost Shielding.

Boots

There are no Boots that boost Shielding.

Shields

Name Arm Weight Attributes Resist Required Level Required Vocation Dropped By
Fiery Rainbow Shield Fiery Rainbow Shield 69.00 shielding +3 100 knights
  • This item is not dropped by any creatures.
Prismatic Shield Prismatic Shield 72.00 shielding +2 physical +4% 150 knights
  • This item is not dropped by any creatures.

Rings

There are no Rings that boost Shielding.

Amulets and Necklaces

There are no Amulets and Necklaces that boost Shielding.

Consumables

 

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