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Sandstone Scorpion

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Properties

Property Value
Combat Properties
Health 900
Experience 680
Est. Max Dmg 250
Summon (not possible)
Convince (not possible)
General Properties
Name Sandstone Scorpion
Classification Arachnids
Geo-Elementals
Spawn Type
Illusionable {{Yes No}}: Invalid input (?).
Pushable {{Yes No}}: Invalid input (?).
Pushes {{Yes No}}: Invalid input (?).
Elemental Properties
Physical 100%
Holy 101%
Death 100%
Fire 50%
Energy 110%
Ice 105%
Earth 0%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioral Properties
Walks around Energy
Walks through Fire
Poison
Other Properties
Version 9.1
July 6, 2011
Status Active
Help
Sandstone Scorpion
You see Sandstone Scorpion.
  • *rattle*
  • *tak tak*
  • *tak tak tak*

Notes

The scorpion was the symbol of the ancient dynasties of the southern desert. For the early civilisation it was the embodiment of war and deadliness. The symbol of the scorpion is found at many different sites. Statues of scorpions used to be quite common in temples. Ancient mystics filled some of these statues with actual spirits of scorpions, or at least with something of what they thought to be such spirits. The repeated binding of spirits into the statues granted them some resemblance to living scorpions. Even when the mystics disappeared, the Sandstone Scorpions persisted. Forgotten in ancient tombs, they endured the ravages of time. Since every grain of sand in the statues is imbued with spirit energy, the sandstone bodies can be destroyed but not killed. Given some time, the seemingly dead body will crumble into sand that moves with a wind that no other can feel to some place where it will reform its former body to continue its existence.
The poison they use is rather spiritual than physical. The study of this poison led to the refinement of antidote magic as we know it today. Instead of countering poison with the help of regenerative powers as it was custom practice in the past, modern antidote magic rather exorcises the poison itself. While some temples tie this process to the god Crunor who allowed the humans to learn the secret of poison curing, most scientifically inclined magic users see only a mindless but dangerous machine in the Sandstone Scorpion. They argue that it is only following orders of summoners long dead. On the other hand, priests argue that the Sandstone Scorpion is the embodiment of an animal spirit and therefore sacred to Crunor. They claim that it is working on Crunor's behalf, testing the battle prowess of heroes. Both interpretations admit though that the Sandstone Scorpion is a formidable foe that is guarding the holy places of the past.

Can be tamed by using a Scorpion Sceptre on it. These creatures typically come in groups.

Abilities

Melee (0-200), Close Range Poison (Starts around 50), Self-Healing.

Damage Taken From Elements

  • Physical
    Damage Icons
    +0%
  • Holy
    Damage Icons
    +1%
  • Death
    Damage Icons
    +0%
  • Fire
    Damage Icons
    -50%
  • Energy
    Damage Icons
    +10%
  • Ice
    Damage Icons
    +5%
  • Earth
    Damage Icons
    -100%
  • Drown
    Damage Icons
    +0%
  • Life drain
    Damage Icons
    +0%

Location

Horestis Tomb.

Behavior

Unknown.

Strategy

Unknown.

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