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You see Romir
NPC Bubble D

    Location

    North of Svargrond, north-west of the Magic Carpet in a hut.

    Notes

    He says one could call him a hermit, although he admits he enjoys some company now and then.

    Trade Details

    Sells

    ItemPrice
    Avalanche RuneAvalanche Rune57 Gold
    Blank RuneBlank Rune10 Gold
    Chameleon RuneChameleon Rune210 Gold
    Convince Creature RuneConvince Creature Rune80 Gold
    Cure Poison Rune (Item)Cure Poison Rune (Item)65 Gold
    Destroy Field RuneDestroy Field Rune15 Gold
    Durable Exercise RodDurable Exercise Rod945,000 Gold
    Durable Exercise WandDurable Exercise Wand945,000 Gold
    Energy Field RuneEnergy Field Rune38 Gold
    Energy Wall RuneEnergy Wall Rune85 Gold
    Exercise RodExercise Rod262,500 Gold
    Exercise WandExercise Wand262,500 Gold
    Explosion RuneExplosion Rune31 Gold
    Fire Bomb RuneFire Bomb Rune147 Gold
    Fire Field RuneFire Field Rune28 Gold
    Fire Wall RuneFire Wall Rune61 Gold
    Great Fireball RuneGreat Fireball Rune57 Gold
    Great Health PotionGreat Health Potion225 Gold
    Great Mana PotionGreat Mana Potion144 Gold
    Great Spirit PotionGreat Spirit Potion228 Gold
    Hailstorm RodHailstorm Rod15,000 Gold
    Health PotionHealth Potion50 Gold
    Heavy Magic Missile RuneHeavy Magic Missile Rune12 Gold
    Intense Healing Rune (Item)Intense Healing Rune (Item)95 Gold
    Lasting Exercise RodLasting Exercise Rod7,560,000 Gold
    Lasting Exercise WandLasting Exercise Wand7,560,000 Gold
    Light Magic Missile RuneLight Magic Missile Rune4 Gold
    Mana PotionMana Potion56 Gold
    Moonlight RodMoonlight Rod1,000 Gold
    Necrotic RodNecrotic Rod5,000 Gold
    Northwind RodNorthwind Rod7,500 Gold
    Poison Field RunePoison Field Rune21 Gold
    Poison Wall RunePoison Wall Rune52 Gold
    Snakebite RodSnakebite Rod500 Gold
    SpellbookSpellbook150 Gold
    Springsprout RodSpringsprout Rod18,000 Gold
    Stalagmite RuneStalagmite Rune12 Gold
    Strong Health PotionStrong Health Potion115 Gold
    Strong Mana PotionStrong Mana Potion93 Gold
    Sudden Death RuneSudden Death Rune135 Gold
    Supreme Health PotionSupreme Health Potion625 Gold
    Terra RodTerra Rod10,000 Gold
    Ultimate Healing Rune (Item)Ultimate Healing Rune (Item)175 Gold
    Ultimate Health PotionUltimate Health Potion379 Gold
    Ultimate Mana PotionUltimate Mana Potion438 Gold
    Ultimate Spirit PotionUltimate Spirit Potion438 Gold
    Underworld RodUnderworld Rod22,000 Gold
    Wand of Cosmic EnergyWand of Cosmic Energy10,000 Gold
    Wand of DecayWand of Decay5,000 Gold
    Wand of DraconiaWand of Draconia7,500 Gold
    Wand of DragonbreathWand of Dragonbreath1,000 Gold
    Wand of InfernoWand of Inferno15,000 Gold
    Wand of StarstormWand of Starstorm18,000 Gold
    Wand of VoodooWand of Voodoo22,000 Gold
    Wand of VortexWand of Vortex500 Gold
    SpellVoc.Req. LevelPrice
    Animate DeadAnimate DeadSorcerers271,200 Gold
    Apprentice's StrikeApprentice's StrikeSorcerers80 Gold
    BuzzBuzzSorcerers10 Gold
    Cancel Magic ShieldCancel Magic ShieldSorcerers14450 Gold
    Creature IllusionCreature IllusionSorcerers231,000 Gold
    Cure PoisonCure PoisonSorcerers10150 Gold
    CurseCurseSorcerers756,000 Gold
    Death StrikeDeath StrikeSorcerers16800 Gold
    Destroy FieldDestroy FieldSorcerers17700 Gold
    DisintegrateDisintegrateSorcerers21900 Gold
    ElectrifyElectrifySorcerers342,500 Gold
    Energy BeamEnergy BeamSorcerers231,000 Gold
    Energy BombEnergy BombSorcerers372,300 Gold
    Energy FieldEnergy FieldSorcerers18700 Gold
    Energy StrikeEnergy StrikeSorcerers12800 Gold
    Energy WallEnergy WallSorcerers412,500 Gold
    Energy WaveEnergy WaveSorcerers382,500 Gold
    ExplosionExplosionSorcerers311,800 Gold
    Expose WeaknessExpose WeaknessSorcerers275400,000 Gold
    Find FiendFind FiendSorcerers251,000 Gold
    Find PersonFind PersonSorcerers880 Gold
    Fire BombFire BombSorcerers271,500 Gold
    Fire FieldFire FieldSorcerers15500 Gold
    Fire WallFire WallSorcerers332,000 Gold
    Fire WaveFire WaveSorcerers18850 Gold
    FireballFireballSorcerers271,600 Gold
    Flame StrikeFlame StrikeSorcerers14800 Gold
    Great Energy BeamGreat Energy BeamSorcerers291,800 Gold
    Great Fire WaveGreat Fire WaveSorcerers3825,000 Gold
    Great FireballGreat FireballSorcerers301,200 Gold
    Great LightGreat LightSorcerers13500 Gold
    HasteHasteSorcerers14600 Gold
    Heavy Magic MissileHeavy Magic MissileSorcerers251,500 Gold
    Ice StrikeIce StrikeSorcerers15800 Gold
    IgniteIgniteSorcerers261,500 Gold
    Intense HealingIntense HealingSorcerers20350 Gold
    InvisibleInvisibleSorcerers352,000 Gold
    LevitateLevitateSorcerers12500 Gold
    LightLightSorcerers80 Gold
    Light HealingLight HealingSorcerers80 Gold
    Light Magic MissileLight Magic MissileSorcerers15500 Gold
    LightningLightningSorcerers555,000 Gold
    Magic PatchMagic PatchSorcerers10 Gold
    Magic RopeMagic RopeSorcerers9200 Gold
    Magic ShieldMagic ShieldSorcerers14450 Gold
    Magic WallMagic WallSorcerers322,100 Gold
    Poison FieldPoison FieldSorcerers14300 Gold
    Poison WallPoison WallSorcerers291,600 Gold
    RestorationRestorationSorcerers300500,000 Gold
    Sap StrengthSap StrengthSorcerers175200,000 Gold
    ScorchScorchSorcerers10 Gold
    SoulfireSoulfireSorcerers271,800 Gold
    StalagmiteStalagmiteSorcerers241,400 Gold
    Strong Energy StrikeStrong Energy StrikeSorcerers807,500 Gold
    Strong Flame StrikeStrong Flame StrikeSorcerers706,000 Gold
    Strong HasteStrong HasteSorcerers201,300 Gold
    Sudden DeathSudden DeathSorcerers453,000 Gold
    Summon CreatureSummon CreatureSorcerers252,000 Gold
    Summon Sorcerer FamiliarSummon Sorcerer FamiliarSorcerers20050,000 Gold
    Terra StrikeTerra StrikeSorcerers13800 Gold
    ThunderstormThunderstormSorcerers281,100 Gold
    Ultimate HealingUltimate HealingSorcerers301,000 Gold
    Ultimate LightUltimate LightSorcerers261,600 Gold

    Transcripts

    To change these transcripts, edit the transcripts page for Romir.

    Player: hi
    Romir: Greetings, traveller. I'm a magical trader and trainer for sorcerer spells. How may I help you?
    Player: trade
    trader Romir: Of course, just browse through my wares. Or do you want to look only at potions, wands or runes?
    Player: spells
    Romir: I can teach you rune spells and instant spells. What kind of spell do you wish to learn? You can also tell me for which level you would like to learn a spell, if you prefer that.
    Player: name
    Romir: I am known as Romir.
    Player: job
    Romir: I guess one could call me a hermit. I am a bit new to this hermit business though and I have to admit I enjoy some company now and then. I also earn some money by teaching spells to those in search of knowledge.
    Player: jarl or leader
    Romir: The title of the jarl is currently held by Sven the Younger. He is the spokesperson of his people in times of peace and a kind of chieftain in times of war.
    Player: king
    Romir: Not even the king's arm reaches this remote place.
    Player: queen
    Romir: I doubt the queen even knows that this place exists.
    Player: Thais
    Romir: Thais is a good example why people should become hermits.
    Player: Carlin
    Romir: Carlin is probably more tolerable than Thais but I am no friend of cities in general.
    Player: Venore
    Romir: Venore is so absorbed in mundane wealth that it is only a matter of time before it devours itself.
    Player: Edron or Port Hope
    Romir: Such far away places are of little importance here.
    Player: Svargrond
    Romir: I prefer loneliness over the busy hassle in a city. I guess that's why they call us hermits after all.
    Player: monsters
    Romir: My spells keep most monsters at bay. Not that many would come close to Svargrond anyway.
    Player: enemies
    Romir: I am not interesting enough for possible enemies.
    Player: Elf
    Romir: The elves have no business at all over here.
    Player: Dwarf
    Romir: Dwarfs are quite settled. Even if the mines were recaptured, I doubt that we would see more than a handful of dwarfs here.
    Player: Bonelords
    Romir: I would not be too surprised if that ancient race were found in some deep cave, even here in the North.
    Player: Yeti
    Romir: The most yetis have been seen further south. Of course only because they are much more easily overlooked in the rugged mountains and huge snow plains here.
    Player: Chakoya
    Romir: The chakoyas are of a malicious intelligence which is quite similar to humans'. Only the fact that they still rely on instinctive behaviour patterns keeps them somewhat at bay.
    Player: Ice Witch
    Romir: That woman is a powerful spell caster. She rules with an iron hand. Her tactics are intimidation and agitation. It's only a question of time that she is going to wage a rigorous attack on Svargrond, driven by her greed.
    Player: year of the serpents
    Romir: Ah yes. An odd occurrence. I am quite convinced some strong magic was involved but I have no idea how or why.
    Player: news
    Romir: If I cared about news, I hadn't chosen this remote spot to settle down.
    Player: gods
    Romir: The eyes of the gods certainly rest even on this icy place.
    Player: Uman
    Romir: Uman stands for a quite specified kind of magic. Not everyone will feel comfortable with it.
    Player: Zathroth
    Romir: The forbidden knowledge Zathroth has to offer can surely be tempting.
    Player: Banor
    Romir: Banor is revered by many knights.
    Player: how are you
    Romir: I am fine, thank you.
    Player: druids
    Romir: The druids have more in common with the shamans
    Player: Ferumbras
    Romir: One has to admit the power he accumulated is awesome and he even left mortality behind.
    Player: Excalibug
    Romir: There is no legend that connects excalibug with the north. I suggest to continue your search somewhere else.
    Player: barbarians
    Romir: The barbarians are a bit rough, but most of them are honest and trustworthy people.
    Player: cult
    Romir: There something sinister going on and I am quite sure this cult you just mentioned is somehow connected to it.
    Player: mines
    Romir: All this hassle about these mines seems so stupid. As if this had been the only place with ore in the world.
    Player: Nibelor
    Romir: That's the place where the shamans meet. It's some kind of spiritual centre of the shaman community.
    Player: shamans
    Romir: The local shamans are as powerful as some of the druids of Carlin, perhaps even more powerful. Their magic is strangely related to each other and their main difference is their philosophy.
    Player: raiders
    Romir: The raiders are lead by a ruthless witch. That makes them even more dangerous.
    Player: camps
    Romir: South of here, the raiders have at least three more or less steady camps.
    Player: join or barbarian test
    Romir: There is some kind of test you can take to become an honourary barbarian. Talk to Sven the Younger about that issue.
    Player: Chyll
    Romir: The barbarians see the icy north wind as an own entity. I think they might be right about that.

    Romir

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