Rods are magical ranged weapons usable only by druids and they work similarly to the sorcerer's wands. They fire every turn and spend a small amount of mana to inflict elemental damage. The benefit is that, unlike a knight's weapon, every hit deals damage. The drawbacks are that different monsters possess different resistances, which means that sometimes you might need a different rod to deal reasonable damage and the fact that rods deal overall much lower damage than the weapons of a highly skilled knight.
Rods can deal either ice, earth, energy, fire or death damage.
Whereas knights can use a weapon if they do not meet its level requirement, in which case they will simply deal lower damage, a druid cannot use a rod that requires a higher level that their own.
Replicas of Charged Weapons can be bought from Cillia on Sundays for 500 gp each. All charged weapon replicas have no level requirement, resistance, skill boost, imbuement slot nor any other column that has been omitted on the table below. Moreover, all of them are in classification group one. They were implemented on Summer Update 2017.
Name | Dmg | Dmg Type | Range | Mana per Shot | Class. | Weight | Dropped By | |
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Ornate Carving Rod | 0-10 | 3 | 5 | 1 | 35.00 |
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Ornate Mayhem Rod | 0-10 | 3 | 5 | 1 | 35.00 |
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Ornate Remedy Rod | 0-10 | 3 | 5 | 1 | 35.00 |
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Plain Carving Rod | 0-10 | 3 | 5 | 1 | 35.00 |
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Plain Mayhem Rod | 0-10 | 3 | 5 | 1 | 35.00 |
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Plain Remedy Rod | 0-10 | 3 | 5 | 1 | 35.00 |
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Valuable Carving Rod | 0-10 | 3 | 5 | 1 | 35.00 |
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Valuable Mayhem Rod | 0-10 | 3 | 5 | 1 | 35.00 |
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Valuable Remedy Rod | 0-10 | 3 | 5 | 1 | 35.00 |
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Items in Tibia | ||
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Body Equipment | ||
Household Items | ||
Weapons | ||
Plants, Animal Products, Food and Drink | ||
Tools and other Equipment | ||
Other Items |