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This creature is in the The Undead class, Pharaohs /Shapeshifters subclass.
7.3 (August 11, 2004)
See also: Creatures
Rahemos Rahemos
3700 Hit points
3100 Experience points per kill
Summon/Convince: --/--
Abilities: Melee (0-800), Energy Attack (200-600), Sudden Death (0-500), Summons 0-1 Demon, causes Drunkenness, Poisons (starting with up to 3 hp per turn), Paralysis, Appears as a Demon, Turns you into a Pig, Self-Healing.
Pushable: ?
Push Objects: ?
Walks around: None.
Est. Max. Damage: 1850 (3200+ with summon) hp per turn
Immune To: Death, Ice, Earth, Invisibility, Paralysis
Strong To: Fire (-95%), Energy (-95%)
Neutral To: Drown?, Life Drain?
Weak To: Physical (+40%), Holy (+1%?)
Sounds: "It's not a trick, it's Rahemos."; "Abrah Kadabrah!"; "It's a kind of magic."; "Meet my friend from hell!"; "I will make you believe in magic."; "Nothing hidden in my wrappings.".
Behavior: Malicious, he will make all efforts to destroy intruders.
Field Notes: Rahemos, a great conjurer, was sentenced to be locked away, after his part in the conspiracies against the pharaoh. He is guarded by a Warlock and a Magicthrower. He spawns even with players in his room.
Location: Oasis Tomb.
Strategy: He uses strong magic attacks, so use blockers to run around him and distance fighters to fire on him. Due to his high magic resistance and notable weakness to physical damage, it is highly recommended for mages to use Explosion runes (Druids can combine this with Physical Strike). Higher level knights can easily solo Rahemos with a couple of quick Fierce Berserks, Front Sweeps and an Annihilation spell. A Demon Skeleton can be summoned to draw attention from the Magicthrower as well as deal extra damage to Rahemos.
0-242 gp, Ancient Rune (always), Great Mana Potion, 0-3 Small Amethysts, Ring of Healing (semi-rare), Magician Hat (rare), Violet Gem (rare), Mini Mummy (very rare), Orb (very rare), Twin Axe (very rare), Crystal Wand (extremely rare). (Loot Statistics)

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