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Quara Predator

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Properties

Property Value
Combat Properties
Health 2200
Experience 1600
Est. Max Dmg 470
Summon (not possible)
Convince (not possible)
General Properties
Name Quara Predator
Classification Quara
Spawn Type Regular
Unblockable
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Holy 100%
Death 100%
Fire 0%
Energy 125%
Ice 0%
Earth 110%
Drown 0%
Life Drain 0%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioral Properties
Walks around Energy
Poison
Walks through Fire
Other Properties
Version 7.8
August 1, 2006
Status Active
Help
Quara Predator
You see a quara predator.
  • Gnarrr!
  • Tcharrr!
  • Rrrah!
  • Rraaar!

Notes

Even more bloodthirsty than the other quara and even feared by their own kind for their murderous frenzy, Quara Predators are usually found in the first lines of a battlefield whenever the quara decide to fight their sworn enemies (which basically means all non-quara). Obviously a mixture of quara and sharks, they share the most disgusting and most lethal attributes of both. Ruthless and vicious they know no mercy and no surrender. Quara Predators are known to fight until the last spark of life leaves their bodies. Sometimes they even fight against each other after slaying all enemies in sight.On shore they are somewhat weaker, losing their speed and agility, but their huge jaws are still fatal.

Bloodthirsty Quaras that even fight other Quaras after a battle. They look like a shark.

Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
You may hunt 600 Quara Constrictor, Quara Hydromancer, Quara Mantassin, Quara Pincher, Quara Predator combined, as a task of the Killing in the Name of... Quest. Upon completion of the task you will face Thul.
Spoiler ends here.

Abilities

Melee (0-470), Self-Healing (25-75), Haste.

Damage Taken From Elements

  • Physical
    Damage Icons
    +0%
  • Holy
    Damage Icons
    +0%
  • Death
    Damage Icons
    +0%
  • Fire
    Damage Icons
    -100%
  • Energy
    Damage Icons
    +25%
  • Ice
    Damage Icons
    -100%
  • Earth
    Damage Icons
    +10%
  • Drown
    Damage Icons
    -100%
  • Life drain
    Damage Icons
    -100%

Behavior

Malicious. Fights until death.

Strategy

This creature's melee damage is equivalent to that of a Behemoth. Be careful if you are running them because they are very fast when they haste.
Paladins: can solo them at level 70 using Poison Walls or at 120 by running around objects.
Mages: can kill them using Energy Strike while a knight blocks, or solo at level 80 using poison walls.
Knights:not a very good creature for knights to solo. Use Challenge frequently if you are blocking as it retargets often. Casting Inflict Wound early helps a lot. Cycle between using Brutal Strike and Whirlwind Throw to get the creature down as cheap as possible. Also watch out for other quaras that might break your shielding!

Loot

(Loot Statistics)

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