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Quara Constrictor Scout
450 Hit points
200 Experience points per kill
|
| Summon/Convince: |
--/-- (Illusionable) |
| Abilities: |
Melee (0-130+) , Life Drain Berserk (0-80+). |
| Est. Max. Damage: |
205+ hp per turn |
| Immune To: |
Fire, Ice, Drown, Life Drain |
| Strong To: |
|
| Neutral To: |
Holy, Death, Earth |
| Weak To: |
Physical (+5%), Energy (+10%) |
| Sounds: |
"Tssss!"; "Gaaahhh!"; "Gluh! Gluh!"; "Boohaa!". |
| Behavior: |
They run when in deep dark red health. |
| Field Notes: |
An easier version of Quara Constrictors. This monster can be seen during raids on Liberty Bay. |
| Location: |
Malada, Quara raid on Liberty Bay, Yalahar, Arena Quarter. |
| Strategy: |
Paladins: They are easy to kill from distance. Mages: Use energy strike. Knight: Their defence is very low and they deal quite low damage. |
| Loot: |
0-40 gp, Longsword, Brass Helmet, Brass Armor, Small Amethyst (rare), Fish Fin (rare). (Loot Statistics) |