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Properties

Property Value
Combat Properties
Health 325
Experience 175
Armor 15
Est. Max Dmg 271
Summon (not possible)
Convince (not possible)
General Properties
Name Pirate Cutthroat
Classification Pirates
Spawn Type
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Holy 80%
Death 101% or more
Fire 110%
Energy 100%
Ice 105%
Earth 90%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 7.8
August 1, 2006
Status Active
Help
Pirate Cutthroat
You see a pirate cutthroat.
  • Give up!
  • Plundeeeeer!
  • Hiyaa!

Notes

The Pirate Cutthroat has often lived a pirate's life for some years. It proves their competence that they managed to survive for so long. On the other hand, the necessity to prove themselves to be invaluable members of the crew put them up to take incredible risks. Reckless against themselves and others, they employ tactics that everyone else would call crazy or suicidal. Eager to rise in the pirates' ranks, they take risks that everybody else would avoid. Their all-out attacks are a product of this attitude as are their usage of highly explosive weapons which are almost as dangerous to the user as to his opponent. Combine this attitude and armament with their love for incredible amounts of alcohol and an ill temper and you get a good impression of the Pirate Cutthroat and the danger he poses.

Large groups should be avoided as the damage adds up quickly.

Abilities

Melee (0-175) (Poisons you at 1 hp for 5 turns), Pistol Shot (0-95).

Damage Taken From Elements

  • Physical
    +0%
  • Holy
    -20%
  • Death
    +1%
  • Fire
    +10%
  • Energy
    +0%
  • Ice
    +5%
  • Earth
    -10%

Location

Nargor, Tyrsung (on the ship), Yalahar

Behaviour

Runs away in deep red health(20 HP). Always attacks the weakest Player they see and will switch back quickly even if Challenged by an Elite Knight.

Strategy

They often come in groups of 2 or 3 and can break your shielding very easily. The best way to hunt them is to be in teams or go as a single paladin. A paladin of level 35 or higher can take all pirates easily except for Pirate Corsairs who have nasty Throwing Stars. Pirate Cutthroat's pistol shots (single square explosions) are the only thing a paladin has to worry about and it isn't frequently used. They often miss, as well.

Loot

(Loot Statistics)

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