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This creature is in the Misc class. Pillar
0 Hit points
0 Experience points per kill
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| Summon/Convince: |
--/-- |
| Abilities: |
Skill Reduce. |
| Est. Max. Damage: |
0 hp per turn |
| Immune To: |
Physical, Holy, Death, Fire, Energy, Ice, Earth, Drown, Life Drain, Invisibility, Paralysis, Drunkenness. |
| Strong To: |
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| Neutral To: |
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| Weak To: |
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| Sounds: |
None. |
| Behavior: |
Pillars are unable to move. |
| Field Notes: |
They don't harm your Hitpoints like similar traps. |
| Location: |
Madareth's Circle Room. |
| Strategy: |
Just run away from them. |
| Loot: |
Won't give any loot because you can't kill them. (Create loot statistics) |
See also: Creatures.
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