Property Value
Combat Properties
Health Health Icon 115
Experience Experience Icon 110
Speed Haste Icon 70
Armor Armor Icon 8
Est. Max Dmg 95 (130 with all summons)
Summon (not possible)
Convince (not possible)
General Properties
Name Orc Shaman
Classification Orcs
Bestiary Class Humanoid
Bestiary Level Bestiary Level StarBestiary Level Star
Spawn Type
Elemental Properties
Physical 100%
Holy 90%
Death 105%
Fire 100%
Energy 50%
Ice 100%
Earth 110%
Drown 100%
Life Drain 100%
Heal 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Walks around Energy
Walks through
Other Properties
Version Pre-6.0
Status Active
Orc Shaman
You see an orc shaman.
  • Huumans stinkk!
  • Grak brrretz gulu.


Orc Shamans are the magicians among the orcs. They support the other troops during a fight. They can shoot fireballs and magic missiles. They even summon snakes to set them on their enemies. Moreover, they can heal themselves.
Magical Orcs. Rather weak. Minotaur Mages are superior.
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Orc Shamans can also drop Orc Tusks during raids of the Machinery of War Quest.
Spoiler ends here.


Melee (0-15) Energy Missile (20-35), Fire Missiles (5-45), Self-Healing, Summons 0-4 Snakes.

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


An Orc Shaman will run when in low health.


Unless you're surrounded by four or more of these Orcs (in which case you just GFB), don't bother killing the Snakes to avoid breaking your shielding, because an Orc Shaman attacks with unblockable Magical Damage. Kill the Orc Shaman and the Snakes will die instantly.
Shamans do not push objects, so trapping them in a corner is a good idea if they annoy you when hunting stronger creatures.