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Orc Leader
450 Hit points
270 Experience points per kill
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| Summon/Convince: |
640/640 (Illusionable) |
| Abilities: |
Melee (0-185), Throwing Knifes 0-70). |
| Est. Max. Damage: |
255 hp per turn |
| Immune To: |
Fire, Invisibility |
| Strong To: |
Holy (-20%), Energy (-20%) |
| Neutral To: |
Physical, Ice, Drown?, Life Drain? |
| Weak To: |
Death (+1%?), Earth (+10%) |
| Sounds: |
"Ulderek futgyr human!". |
| Behavior: |
Orc leaders fight to the death and chase their enemies while throwing Throwing Knifes at them. |
| Field Notes: |
These dangerous creatures can throw strong Knives to kill the enemy if they try to escape.
See also: Concept Art (Tibianews) |
| Location: |
Orc Fort, Edron Orc Cave, South of the temple in PoH, Maze of Lost Souls, Cyclopolis. |
| Strategy: |
Knights, should have skills 75/75 to hunt them. Low levels with low skills should stay away from these but if necessary to fight then combine your melee with Whirlwind Throw or Berserk.
Paladins, should run while shooting royal spears, and Ethereal Spear.
Mages, should use earth or death or wands/rods to kill them. If you are premium you should use Terra Strike or Death Strike to help minimize waste.
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| Loot: |
0-35 gp, 0-2 Meat, Fish, 0-4 Throwing Knife, Scimitar, Dagger, Plate Shield, Backpack, Longsword, Brass Legs (semi-rare), Plate Armor (rare), Royal Spear (rare), Sword Ring (rare), Plate Legs (rare), Broadsword (rare), Health Potion (very rare), Warrior Helmet (very rare). (Loot Statistics) |
See also: Creatures.
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