- This article is about the creature Orc Berserker. For the NPC, see Orc Berserker (NPC).
|Est. Max Dmg||200|
Orc Berserkers are very strong fighters. Their favourite tactic is the assault, where they can use their velocity and their halberds to kill their victim with a single stroke. Having survived their attack, watch out for other types of orcs that are usually in their company.
These are dangerous creatures, their attack is very strong, but their defense skill is poor and it is better to fight one than trying to escape because they can run really fast.
Warning! Most players under level 20 will die if they meet one.
Damage Taken From Elements
Orc Fort, Dwacatra, Orc Peninsula, Elvenbane, Edron Orc Cave, Plains of Havoc, below Point of No Return in Outlaw Camp, Maze of Lost Souls, Cyclopolis, Desert Dungeon, Ancient Temple, Foreigner Quarter, Zao Orc Land.
Orc Berserkers fight to the death and use close combat to kill their enemies, they will also push/kill other creatures to get to you.
Stealth Rings can be life savers when coming across these creatures at low levels. With all vocations these can be handled easily with care. The Halberds they drop allow for good profit for all vocations.
Knights, recommended skills: at least 60/60 with decent equipment and should be prepared to use Health Potions. Knights can also use spells like Whirlwind Throw, Front Sweep and Berserk to kill Berserkers faster and/or deal with more than one of them at a time. Remember: the longer a Berserker lives, the more damage you take.
Mages should consider using Magic Shield or Invisible. However, at level 25+ with a decent magic level it is not hard to just use earth attacks and Intense Healing for this creature, but if they do an exceptionally big hit you can always use health/mana potions, Halberds make it easy to profit. But be careful with Invisibility, as Orc Leaders, Orc Warlords and Orc Shamans can still see you. If you find them together with Orc Shamans, kill the Shamans first so that the summoned Snakes don't break your shielding or get in your way. Also a good summon for Mages, however healing runes may be recommended, since they lose health easily.
Paladins Should use a one handed weapon and a shield to hunt them and should consider using Energy and Stealth Rings for the same reason why Mages should use Magic Shield or Invisible. While Bows and Crossbows can give Paladins extra range to deal with Berserkers before they get close it leaves them very vulnerable to the Berserker's powerful melee attack, should one live long enough to traverse the distance between you and him. Always have your best healing spell or potion ready in case of a big hit.
This creature has no history.