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Properties

Property Value
Combat Properties
Health Health Icon 70
Experience Experience Icon 25
Speed Haste Icon 75
Armor Armor Icon 4
Elements Physical
Est. Max Dmg 35
Summon 300 mana
Convince 300 mana
General Properties
Name Orc
Classification Orcs
Bestiary Class Humanoid
Bestiary Level Bestiary Level StarBestiary Level Star
Spawn Type Regular
Raid
Unblockable
Illusionable
Pushable
Pushes
Elemental Properties
Physical 100%
Holy 90%
Death 110%
Fire 100%
Energy 80%
Ice 100%
Earth 110%
Drown 100%
Life Drain 100%
Heal 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Runs at 15
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version Pre-6.0
Status Active
Help
Orc
You see an orc.
  • Grow truk grrrrr.
  • Prek tars, dekklep zurk.
  • Grak brrretz!

Notes

Orcs are a very ancient race that once ruled the whole of Tibia. Later, they were expelled from the upper world by other races, and now they live in the dungeons of Tibia. They are human-like and very wily. Organised as paramilitary squads they can be quite dangerous.
Good monsters to level on in Rookgaard.
Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
A single Orc that rarely spawns in the Orc Fort drops an Old and Used Backpack.
See also: Sam's Old Backpack Quest
Spoiler ends here.

Abilities

Melee (0-35).

Damage Taken From Elements

  • Physical
    +0%
  • Holy
    -10%
  • Death
    +10%
  • Fire
    +0%
  • Energy
    -20%
  • Ice
    +0%
  • Earth
    +10%

Behaviour

Orcs cannot push items. An orc will retreat at 15 (21.43%, red) health.

Strategy

You should be at least Level 4 to fight them. Be careful when hunting them at low levels, as they might come together with Orc Spearmen.

History

The sprite has changed with Update 10.55, from Orc (Old) to Orc