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Orc

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image:Orc.gif
This creature is  in the Humanoids class.
Orc

70 hit points
25 Experience points per kill

Summon/Convince: 300/300 (Creature Illusion is not possible)
Abilities: Melee (0-35).
Est. Max. Damage: 35 hp per turn
Immune To: Nothing
Strong Against: Energy Damage (-20%), Holy Damage (-10%)
Weak Against: Earth Damage (+10%), Death Damage
Sounds: "Grow truk grrrrr."; "Prek tars, dekklep zurk."; "Grak brrretz!".
Behavior: Orcs run away at red health.
Field Notes: Good monsters to level up on in Rookgaard.
Location: Ulderek's Rock, Edron Orc Cave, under Thais (Ancient Temple), Ice Islands, Venore orc caves, Rookgaard cave, Rookgaard west plains, Fibula Dungeon and Elvenbane.
Strategy: You should be at least Level 4 to fight them. Be careful when hunting them in the Orc Caves - there might be one or several Orc Spearman if you go further. Orcs cannot move items that are in their way.
Loot: 0-12 gp, Meat, Studded Armor, Studded Helmet, Studded Shield, Sabre, Axe, Old and Used Backpack (very rare only in Orc Fortress).
See also: Creatures.
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