July 17, 2013
This quest has no legend.
Mysterious Metal Egg and possibly more
- Access to Gnomebase Alpha (rank 2 of Bigfoot's Burden Quest)
- At least stage 2 of the Deeplings World Change opened on your server
To the west is a walled chamber with no visible entrance. To open it, use/light the northern torch bearer (I) and then use the southern torch bearer (II).
Note: the door may close while you are inside. To open from the inside, use the southern torch bearer again (II).
You now must go all around Tibia and find strange symbols engraved in certain places. Once found, use the Opticording Sphere at the spot. The engravings must be decoded using binary to ASCII text conversion in order to reveal their true message. If you stand on the correct spot when using the sphere a message will appear: "Suddenly, the opticording sphere emits an extremely bright light. It seems something inside the sphere has changed.". If you are on the wrong spot the following message appears instead: "Nothing happens except... no, absolutely nothing is happening at all."
The following is all the data you will need (the order in which you go to these locations doesn't matter):
- Venore - Zathroth
- Walk to here (approx), use sphere (Strange Symbols (Venore I) are on the roof of the Prison and Garrison).
- Walk to here (approx), use sphere (Strange Symbols (Venore II) are on the roof of Paupers Palace).
- Walk to here (approx), use sphere (Strange Symbols (Venore III) are on the roof of Crunor's Finest Warehouse).
- Gnomebase - Ferumbras
- Gray Island - Qjell
- Ab'Dendriel - Garsharak
- Ankrahmun - Zoralurk
The translation of the symbols to visions is as follows.
The first strange symbols tile contains the following binary code:
01010110 01100101 01101110 01101111 01110010 01100101
Every sequence of 8 bits can be translated to a text symbol in the UTF-8 character set, e.g. using this website which results in the text: Venore.
The second strange symbols tile contains the following binary code:
00110000 01100011 00110000 00110100 00110001 01100001 00110000 00110111
Every sequence of 8 bits can be translated to a text symbol in the UTF-8 character set, e.g. using this website which results in the text: 0c041a07, which is still in hexadecimal format.
The third strange symbols tile contains the following binary code:
00110000 00110000 00110000 01100001 00110010 00110010 00110000 01100100
Every sequence of 8 bits can be translated to a text symbol in the UTF-8 character set, e.g. using this website which results in the text: 000a220d, which is still in hexadecimal format.
If you take the hexadecimal result from the second and third tile and put a space after every second character you get the following hexadecimal sequence of characters: 0c 04 1a 07 00 0a 22 0d. Converting every hexadecimal character to binary results in:
0c = 00001100 04 = 00000100 1a = 00011010 07 = 00000111 00 = 00000000 0a = 00001010 22 = 00100010 0d = 00001101
The next step consists in applying XOR to the 8 sequences above, using the corresponding line of the Venore sequences as the key. Since Venore only has 6 letters, you need to use the first 2 sequences for the 7th and 8th sequences of the encrypted word:
00001100 XOR 01010110 (V) = 01011010 00000100 XOR 01100101 (e) = 01100001 00011010 XOR 01101110 (n) = 01110100 00000111 XOR 01101111 (o) = 01101000 00000000 XOR 01110010 (r) = 01110010 00001010 XOR 01100101 (e) = 01101111 00100010 XOR 01010110 (V) = 01110100 00001101 XOR 01100101 (e) = 01101000
The Strange Symbols (Mushroom Gardens) contains the following binary code:
01010010 01011010 01010001 01000001 01001100 01010100 01010001 01000100 01000101
Every sequence of 8 bits can be translated to a text symbol in the UTF-8 character set, e.g. using this website which results in the text: RZQALTQDE. Replacing each letter with the one following it in the alphabet (A becomes B, B becomes C and so forth) one obtains: SARBMUREF. By reversing the result one obtains: FERUMBRAS, which is Ferumbras.
There is some tile which contains the following binary code:
01010001 01001010 00101101 00101000 00101000
In order to decode this, you must take a screenshot of the Strangely Shaped Menhir while having the Antialising graphics setting disabled on the client, 100% ambient light and no light source equipped. Casting Great Light is recommended. Paste this screenshot on Paint Brush and look for some isolated gray pixels with a different color. Then, use the color picker to select this color and set the second color on paint brush to a very strong color, e.g. yellow. Select the eraser and right-click and drag the cursor the image. If you done everything correctly, the code should be much easier to visualize in the color you picked, like the image shown here. These dots, in binary, correspond to
01000111 01100001 01110010 01110011 01101000 01100001 01110010 01100001 01101011
Translating into text in the UTF-8 character-set results in Garsharak.
There are Hieroglyphs which contain the following binary code:
01011010 01001111 01010010 01000001 01001100 01010101 01010010 01001011
Five Walls of Testimony
Say to the NPC (the order may differ depending on the order in which you acquired visions):
- hi - Zoralurk
- hi - Ferumbras
- hi - Garsharak
- hi - Zathroth
- hi - QJ-((
You will now be asked the meaning of the five walls of testimony. Leave the room (light the torches and use the torch west of the chest if you get trapped) and travel to the Dwarf Mines in the surface west of Kazordoon. Go down into the southern mine entrance, here, then follow the path to the right and go down the hole, as if you were going to the Sunken Mines. Walk south into the flooded tunnels, then continue east until you find another room with a blocked entrance.
In order to enter the room, you must walk the tiles in a specific order. Walk diagonally by using the keypad or dragging your character.
Note: If the door closes while you are inside, use the torch bearer south of the Chalk Board to open it again.
Inside the room you will find Opticorder Forge (NPC) and a Strangely Shaped Block to the east. Again, to obtain the keywords, it was necessary to convert binary symbols visible on the two walls of the block to ASCII text. The method to decode this is the same used on the Strangely Shaped Menhir in Ab'Dendriel's temple, explained above.
These dots, in binary, correspond to
01101001 01110011 01101111 01101100 01100001 01110100 01100101 01100100 01100011 01110010 01100001 01100100 01101100 01100101
Translating into UTF-8 characters you'll get isolated cradle, which is the keyword you must say to the NPC. After doing so, use the Opticorder Forge object.
You may then travel back to the Ab'Dendriel Forge and tell the keyword marionettes to Mysterious Ornate Chest (NPC) (this comes from the text shown when you use the sphere after gathering all visions: The sphere shows a faint glow. You seem to recognise several words: ‘Manipulated from above, dancing on a string.’). Doing this will unlock the chest and allow you to use it. Note: You might have to use the chest first for it to sync properly before speaking to the NPC.
You will receive a Mysterious Metal Egg. This egg can be opened to reveal an Opticompass Sphere and a Rolled-up Parchment. If you use the Opticompass Sphere you will receive the message The needle spins inside the compass.
Wrecked Opticorder Forge
- Frozen Lightning
- Plasmatic Lightning
- Plasma Pearls
- Crystal Bone
- Sparkion Tail
- Sparkion Legs
- Sparkion Claw
- Sparkion Stings
Throw any of those items on the strange stone and a Hole will appear. Go down the hole, here. You will see a Wrecked Opticorder Forge, click on it to obtain a Broken Opticording Sphere (A broken opticording sphere lies just beneath the forge. Apart from a shattered shell, its mechanisms are in perfect condition.). Use the Broken Opticording Sphere on your Opticording Sphere to obtain a Complete Opticording Sphere (do it right away because the Broken Opticording Sphere disappears after one minute).
A message will appear: "The Key mechanism from the broken device is still in perfect condition and completes your opticording sphere."
Opticompass Sphere Part II
Now you have to travel to Krailos, where using the sphere will lead you east from town, to a place with dragon bones. Use a pick on the tile north of the Pile of Bones, here to go into a small cave. The northwest area contains a color puzzle and a corridor behind a stone door. If you remove all light-emitting objects on your character you will see the tiles change colours (Blue - Red - Yellow) as you step on them. Also, in the minimap you will see a certain black dots and lines in a hallway, which is, again, binary code.
The binary code from the Rolled-up Parchment in the egg is °°°°°'''''°'''°° = 0000011111011100 = 2012 in decimal.
The binary code from the minimap (as shown to the right) in the cave is: 00001011 and 00001111 = 11 and 15 in decimal.
Based on this, we have a date: 15/11/12.
Check the Tibia news archive for this date and you should find a teaser concerned with the latest revamp of Venore. Open the first animated gif image you come across and you should notice a flashing frame that is very hard to see. Once you manage to freeze that frame, it will show a 5x5 color pattern made with blue, red, and yellow flowers. This is the answer to the color puzzle. The easiest way is to start at the south and then work to the north. Remember that the tiles have a timer and will be switched into default tiles after waiting for too long, so you got to hurry a bit. When you complete the puzzle will you get teleported into the room ("Before you get a chance to react, you find yourself at the other side of a solid wall in the midst of a dark tunnel."). If you want to enter the room again after exiting, you don't have to do the entire puzzle again: just use the Stone Wall (Draft) that is adjacent to the hallway.
Once inside you will find an Opticorder Analyser. Click on the Analyser, having in your Backpack the Complete Opticording Sphere. You will recieve the message "The device fits. A lock clicks, the strange thing starts rumbling and then grinds to a halt faster than you can say 'magic'." and the Analyser would turn into Opticorder Analyser (Activated).
An Observer Eye
Ab'Dendriel, at Mysterious Ornate Chest (NPC)
- Transcripts missing.
Dwarf Mines, at Opticorder Forge (NPC)
Ab'Dendriel, back to Mysterious Ornate Chest (NPC)