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Properties

Property Value
Combat Properties
Health Health Icon 4300
Experience Experience Icon 2950
Armor Armor Icon 60
Est. Max Dmg 1619+ (2019+ with summons)
Summon (not possible)
Convince (not possible)
General Properties
Name Omruc
Classification Pharaohs
Spawn Type
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Holy 110%
Death 0%
Fire 80%
Energy 105%
Ice 105%
Earth 80%
Drown 100%
Life Drain 100%
Heal 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 7.3
August 11, 2004
Status Active
Help
Omruc
You see Omruc.
  • Now chhhou shhhee me ... Now chhhou don't.
  • Chhhhou are marked ashhh my prey.
  • Psssst, I am over chhhere.
  • Catchhhh me if chhhou can.
  • Die!

Notes

Omruc was sentenced to be locked away, after his part in the conspiracies against the pharaoh, Arkhotep.

Abilities

Melee (0-116+; poisons you up to 3 Hitpoints per turn), Arrows (0-500), Poison Arrows (100-500), Burst Shot (100-500), Summons up to 4 Stalkers, Paralyze, Invisibility(20 seconds), Self-Healing.

Damage Taken From Elements

  • Physical
    +0%
  • Holy
    +10%
  • Death
    -100%
  • Fire
    -20%
  • Energy
    +5%
  • Ice
    +5%
  • Earth
    -20%

Location

Peninsula Tomb.

Behaviour

Malicious, will make all efforts to destroy intruders.

Strategy

He keeps distance from players and attacks with distance weapons. Make sure to GFB the stalkers every now and then, because they will heavily break your shielding. Firebombing him may also prove useful, as he will unlikely change his position and mages will know where to aim runes when he becomes invisible. He is guarded by 2 stalkers, 6 magicthrowers and 6 shredderthrowers.