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Nomad

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This creature is in the Humans class, Outlaws subclass.
7.9 (December 12, 2006)
See also: Creatures
Nomad Nomad
160 Hit points
60 Experience points per kill
Summon/Convince: 420/420
Abilities: Melee (0-80)
Pushable: Tick
Push Objects: Cross
Walks around: FireEnergyPoison
Est. Max. Damage: 80 hp per turn
Immune To: None.
Strong To: Holy (-20%), Fire (-20%)
Neutral To: Energy, Earth, Drown?, Life Drain?
Weak To: Physical (+10%), Death (+10%), Ice (+10%)
Sounds: "I will leave your remains to the vultures!"; "We are the true sons of the desert!"; "We are swift as the wind of the desert!"; "Your riches will be mine!".
Behavior: Runs away at 15hp. Appear in a raid on Ankrahmun.
Field Notes: Plays white Musical Notes when they attack. The parchment they drop is needed to begin a quest. They used to drop War Hammer and Meat. Since the Christmas Update 2009, they now drop Potato.
Location: Desert around Darashia and Ankrahmun, Nomad Cave, Foreigner Quarter
Strategy: Similar to Wild Warriors and Bandits. Easy to kill by players above level 15. But be careful not to lure more of them, when the Nomad starts to run away.
Loot:
0-40 gp, Rope Belt, Axe (semi-rare), Brass Armor (semi-rare), Dirty Turban (semi-rare), Mace (semi-rare), 0-3 Potatoes (semi-rare), Iron Helmet (rare), Steel Shield (rare), Nomad Parchment (very rare). (Loot Statistics)

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