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This creature is in the Humans class. Nomad
160 Hit points
60 Experience points per kill
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| Summon/Convince: |
420/420 |
| Abilities: |
Melee (0-80) |
| Est. Max. Damage: |
80 hp per turn |
| Immune To: |
None. |
| Strong To: |
Holy (-20%), Fire (-20%) |
| Neutral To: |
Energy, Earth, Drown?, Life Drain? |
| Weak To: |
Physical (+10%), Death (+20%), Ice (+10%) |
| Sounds: |
"I will leave your remains to the vultures!"; "We are the true sons of the desert!"; "We are swift as the wind of the desert!". |
| Behavior: |
Runs away at 15hp. Appear in a raid on Ankrahmun. |
| Field Notes: |
Plays white Musical Notes when they attack. The parchment they drop is needed to begin a quest. They used to drop War Hammer. |
| Location: |
Desert around Darashia and Ankrahmun, Nomad Cave, Foreigner Quarter |
| Strategy: |
Similar to Wild Warriors and Bandits. Easy to kill by players above level 15. But be careful not to lure more of them, when the Nomad starts to run away. |
| Loot: |
0-51 gp, 0-2 Meat, Chain Helmet, Mace, Brass Shield, Axe, Leather Legs, Brass Armor (semi-rare), Steel Shield (rare), Iron Helmet (rare), Parchment (very rare). (Loot Statistics) |
See also: Creatures.
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