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Nightmare Scion

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This creature is in the Demons class, Dreamhaunters /Ungulates subclass.
8.4 (December 10, 2008)
See also: Creatures
Nightmare Scion Nightmare Scion
1400 Hit points
1350 Experience points per kill
Summon/Convince: --/--
Abilities: Melee (0-140), Poison Ball (0-180), Death Hit (70-130), Self Healing.
Pushable: Cross
Push Objects: Tick
Walks around: FireEnergy
Est. Max. Damage: 420+ hp per turn
Immune To: Death, Earth, Invisibility
Strong To: Fire (-20%), Energy (-20%), Ice (-10%)
Neutral To: Physical, Drown?, Life Drain?
Weak To: Holy (+25%)
Sounds: "Weeeheeheee!"; "Pffffrrrrrrrrrrrr."; "Peak a boo, I killed you!".
Behavior: Runs in low health.
Field Notes: Added in the Christmas Update 2008.
Location: Cemetery Quarter, Alchemist Quarter and in the Arena and Zoo Quarter (unreachable), Vengoth, Formorgar Mines, single respawn in Robson Isle.
Strategy: Just like every other creature that runs in low health, try to cast a strong spell or rune to prevent it from running too far, and try not to lure any other creatures. And also know that Nightmare Scions are really fast, so it's best to finish them off quickly or trap in a place where they can't run away.
Loot:
0-153 gp, 0-3 Platinum Coins, Essence of a Bad Dream, 0-4 Meat, Scythe Leg, Crown Helmet (rare), Bar of Chocolate (very rare), Crystal of Focus (very rare), Death Ring (very rare), Diamond Sceptre (very rare), Focus Cape (very rare), Shadow Sceptre (very rare). (Loot Statistics)
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