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Necropharus
750 Hit points
1050 Experience points per kill
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| Summon/Convince: |
--/-- |
| Abilities: |
Summons up to 2 Ghouls, Ghosts and Mummies, Melee, Distance Fighting (0-217), Life Drain, Heavy Magic Missile, Fireball, Self-Healing (0-300). |
| Est. Max. Damage: |
300 hp per turn |
| Immune To: |
? |
| Strong To: |
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| Neutral To: |
Physical?, Holy?, Death?, Fire?, Energy?, Ice?, Earth?, Drown?, Life Drain? |
| Weak To: |
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| Sounds: |
"You will rise as my servant!"; "Praise to my master Urgith!". |
| Behavior: |
Necropharus fights until death. |
| Field Notes: |
Is the Necromancer's Boss. Looks the same as Necromancer. Always spawns with 2 Necromancers.
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| Location: |
Medusa Shield Quest Room, Lich Hell, Hero Cave Grim Reaper's Room. |
| Strategy: |
Mages: They should clean this room using Rage of the Skies or Eternal Winter.
Knights: Knights above level 100 should kill Necropharus as fast as possible. You can waste Mana Potion and Great Health Potion and clean this room or target Necropharus, take loot and get away |
| Loot: |
0-79 gp, Bone Club, Bone Shield, Short Sword, Scale Armor, Skull, Green Mushroom, Clerical Mace, Mystic Turban, Snakebite Rod, Moonlight Rod, Bowl, Grave Flower, Skull Staff (semi-rare), Boots of Haste (rare), Soul Stone (always). (Loot Statistics) |
See also: Creatures.
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