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Morguthis
4800 Hit points
3000 Experience points per kill
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| Summon/Convince: |
--/-- |
| Abilities: |
Melee (0-1000), Sudden Death Berserk (300-500), Berserk (~400), Summons 0-3 Heroes, Invisible, Self-Healing, Paralyze |
| Est. Max. Damage: |
1900 hp per turn |
| Immune To: |
Death, Invisibility, Paralysis |
| Strong To: |
Physical (-20%), Fire (-20%), Energy (-20%), Ice (-20%) |
| Neutral To: |
Drown?, Life Drain? |
| Weak To: |
Holy (+20%), Earth (+10%) |
| Sounds: |
"I am the supreme warrior!"; "Come and fight me, cowards!"; "Vengeance!"; "You will make a fine trophy."; "Let me hear the music of battle."; "Another one to bite the dust!". |
| Behavior: |
Malicious; will make all efforts to destroy intruders. |
| Field Notes: |
Morguthis, Arkhotep's general, was sentenced to be locked away after his part in the conspiracies against the pharaoh. He is guarded by 8 Shredderthrowers. |
| Location: |
Tarpit Tomb |
| Strategy: |
He will melee with anyone in close proximity, this allows distance attackers better chances to defeat him quickly. |
| Loot: |
0-153 Gold, Stone Skin Amulet, Knight Axe, Black Pearl, Great Health Potion (rare), Demonbone Amulet (very rare), Ravager's Axe (very rare), 0-3 Assassin Star (very rare), Steel Boots (very rare), Sword Hilt (Always). (Loot Statistics) |
See also: Creatures.
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