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Properties

Property Value
Combat Properties
Health Health Icon 55000
Experience Experience Icon 15000
Est. Max Dmg 6500 (with a strong combo) (+ 6x 1200 with summons)
Summon (not possible)
Convince (not possible)
General Properties
Name Morgaroth
Classification The Triangle of Terror
Archdemons
Spawn Type
Rank Boss
Illusionable
Pushable
Pushes
Elemental Properties
Physical 50%
Holy 105%
Death 20% or less
Fire 0%
Energy 20%
Ice 105%
Earth 0%
Drown 100%
Life Drain 100%
Heal 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Walks around
Walks through
Other Properties
Version 7.8
August 1, 2006
Status Active
Help
Morgaroth
You see Morgaroth.
  • I AM MORGAROTH, LORD OF THE TRIANGLE... AND YOU ARE LOST!
  • MY SEED IS FEAR AND MY HARVEST ARE YOUR SOULS!
  • ZATHROTH! LOOK AT THE DESTRUCTION I AM CAUSING IN YOUR NAME!
  • THE TRIANGLE OF TERROR WILL RISE!

Notes

Morgaroth, the schemer, is an Archdemon and also a member of the Triangle of Terror.

Morgaroth was first sighted on Arcania, Aug 07th 2006. He was first killed on Aldora and Titania, Sept 6th 2006.

When it appears all players on the world receive 3 messages that are broadcasted in white text, just like when Orshabaal appears or when a raid happens.

"The ancient volcano on Goroma slowly becomes active once again."

"There is an evil presence at the volcano of Goroma."

"Evil Cultists have called an ancient evil into the volcano on Goroma. Beware of its power mortals."

Abilities

Melee (0-2250), Berserk, Great Fireball (500-1210), Great SD Beam (0-580+ physical damage), Distance Fighting (Musical Notes, paralyzes), Great Energy Beam (0-1450), Spark Bomb (causes mana drain), Armageddon (500-800), Strong Haste, Self-Healing (800-1100/often), stronger Self-Healing (4000+/not very often), Summons 0-6 Demons (at once), reduces your shielding/melee skills.

Damage Taken From Elements

  • Physical
    -50%
  • Holy
    +5%
  • Death
    -80%
  • Fire
    -100%
  • Energy
    -80%
  • Ice
    +5%
  • Earth
    -100%

Location

Underground Goroma Volcano.

Behaviour

Morgaroth runs away in low health.

Strategy

Don't try to go near him unless your level is high (100+ recommended). To block it a knight idealy needs around 2,500 hitpoints (at least level 185+) and as many stone skin amulets and might rings as possible. Preferably, have at least 15 shooters or more. Shooters should all wait in the same square upstairs while the knight lures Morgaroth to the left or right side of the stairs (to avoid demons from the south). Then, all shooters should go down in the same square (to be able to go up fast in case of retarget) while mages shoot Icicles or Avalanches, paladins preferably shoot Shiver Arrows and Holy Missile Runes (only if you have a bow with a range of 6+ sqms).

After Update 8.1 the boss became strong against Death Damage making SDs a bad option. Also, since it is strong against Physical Damage melee weapons like Assassin Stars or Bolts should be the second option only.

The Knight will need constantly heal, at least 3 to 6 Druids casting straight Exura Sio, and sorcerers can help healing with Ultimate Healing Runes. Druids can use Wild Growth runes and other vocations Magic Walls around the Knight to make Morgaroth stay diagonal and to keep away summoned Demons. This is a dangerous technique if Morgaroth retarget shooters, the knight can get surrounded by non-summoned demons, making him unreachable to Morgaroth, consequently Morgaroth will keep attacking shooters.

On Optional PvP worlds, a group of players may try to help Morgaroth kill the knight blocking by making a line of magic walls between the blocker and shooters, so that the blocker cannot be healed by the druids and ends up dying. There is one simple way to avoid this, by having a few high level players stand guard for magic walls and running into them (while not taking part with the war mode), which would cause the magic walls to disappear. This can also work for removing the magic walls around the knight blocking. Provided that the player removing the magic walls are not in war mode and being shot at by others in same war.

Another strategy is that a second group of 1 or 2 knights go south from the stairs and protect the shooters while they heal the blocker from a different position.

History

As of the summer update of 2007 Morgaroth has had a make over. Prior to the update Morgaroth looked the same as a normal demon:
Morgaroth(old)