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This creature is in the Hybrids class. Minotaur Mage
155 Hit points
150 Experience points per kill
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| Summon/Convince: |
--/-- (Illusionable) |
| Abilities: |
Melee (0-20), Heavy Magic Missile (0-58), Explosion (0-105), Energy Field. |
| Est. Max. Damage: |
205 hp per turn |
| Immune To: |
Invisibility |
| Strong To: |
Holy (-10%), Energy (-20%), Earth (-20%) |
| Neutral To: |
Physical, Fire, Drown, Life Drain |
| Weak To: |
Death (+10%), Ice (+10%) |
| Sounds: |
"Learrn tha secrret uf deathhh!"; "Kaplar!". |
| Behavior: |
Minotaur Mages do not run when in low health. |
| Field Notes: |
These creatures are dangerous and usually found with Minotaur Guards because of their low defense. |
| Location: |
Cyclopolis, Mintwallin, Maze of Lost Souls, Daramanian Minotaur Pyramid, Hidden Cave in Folda, Kazordoon Minotaur Tower, Plains of Havoc, South of Outlaw Camp, in the Point of No Return, Elvenbane, Cave east from Dwarf Bridge, Foreigner Quarter, Rookgaard Minotaur Hell (not reachable). |
| Strategy: |
Kill them quickly, before they attack you with a magic combo and watch the other Minotaurs around or use Avalanche Runes, as all Minotaur-Type Creatures are weak against Ice Damage and Death Damage. Great Fireballs or Explosions work, too. They are resistant to Energy Damage so keep in mind that Heavy Magic Missiles won't hurt them much, neither will Stalagmite, Stone Shower or Thunderstorm. They can do lots of damage and if you don't hurry to kill them you will find yourself in an Energy Field. You may consider to use Invisible if there is a bunch of Minotaur Guards and Minotaur Archers, as only Minotaur Mages can see invisible players. These can be killed easily as a mage with decent Magic Level (around 35), by just rushing the Minotaur Mage while using Ice Strike and using your Hailstorm Rod. This stratagy kills it quickly, while using very little Mana. If you plan to hunt them, better use a Wand of Decay + Exori Mort for Sorcerer or Hailstorm Rod + Exori Frigo A Knight on a weapon skill of about 55 can kill it in under 5 hits with a decent weapon (e.g.: Dwarven Axe). Just watch out for the Energy Field it casts, which can cause great damage if you don't pay attention. |
| Loot: |
0-40 gp, 0-8 Carrots, 0-2 Torches, Bag, 0-2 Dead Snakes, Leather Helmet, Leather Legs, Combat Knife, Knife, Brass Armor, Chain Legs, Minotaur Leather (semi-rare), Taurus Mace (rare), Wand of Cosmic Energy (very rare), Mana Potion (very rare). (Loot Statistics) |
See also: Creatures.
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